My Staging Test Server
Offline 31.56.186.248:28015 checked 11d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 109/500
- 129/100
- 167/225
- 50/700
- 3/200
- 25/1000
Quick answers
from the figures on this pageReset cycle
When does My Staging Test Server wipe?
The rhythm of My Staging Test Server's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 13 days 19 hours ago.
Tags
How should you read the tags on My Staging Test Server?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168330 (Build): The server runs game build 168330; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon from My Staging Test Server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show My Staging Test Server?
These Rust Metrics lists carry My Staging Test Server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
Where does My Staging Test Server sit in the rankings?
Player hours over seven days put My Staging Test Server at #14,537, in the top 67% of all ranked servers.
What is the population on My Staging Test Server?
My Staging Test Server is not responding; status offline, last seen 11 days 20 hours ago.
Server
Which location does My Staging Test Server run from?
No region comes from My Staging Test Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 31.56.186.248:28015.
What Rust version is My Staging Test Server on?
Rust network protocol 2635 and build 168330 on Windows is the build My Staging Test Server runs. To get in, your game needs the same protocol; Steam applies the update.
How reliable is My Staging Test Server, and is it online now?
Check: connection. My Staging Test Server is offline at this moment. Last contact was 11 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 17 October 2026.
Rules and settings
How is My Staging Test Server configured, and what rules are in force?
Reading the name gives no gather rate for My Staging Test Server. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Staging Test Server?
The game generates a procedural map for My Staging Test Server.
Join
How do you connect to My Staging Test Server?
To join: start Rust, press F1 and type client.connect 31.56.186.248:28015. Or press Launch Rust here and Steam opens the game and connects you.