My Rust server | Powered by AMP
Offline 31.46.241.124:28015 checked 27d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 69/500
- 125/100
- 79/225
- 21/200
- 72/700
- 15/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does My Rust server | Powered by AMP follow?
Its rhythm cannot be told from the wipes of My Rust server | Powered by AMP on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 15 hours ago.
Tag meanings
Which tags does My Rust server | Powered by AMP carry, and what do they mean?
Tags published by My Rust server | Powered by AMP, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does My Rust server | Powered by AMP appear in Rust Metrics lists and filters?
On Rust Metrics, My Rust server | Powered by AMP sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does My Rust server | Powered by AMP sit in the rankings?
Ranking for My Rust server | Powered by AMP: #14,451 on seven-day player hours, top 60% of all ranked servers.
What player count does My Rust server | Powered by AMP carry?
Status for My Rust server | Powered by AMP: offline. Last seen 27 days 14 hours ago.
Server details
What location is My Rust server | Powered by AMP hosted in?
Reading: location. My Rust server | Powered by AMP gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 31.46.241.124:28015.
What Rust version is My Rust server | Powered by AMP on?
Reading: My Rust server | Powered by AMP, Rust network protocol 2633 and build 165217, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is My Rust server | Powered by AMP, and is it online now?
My Rust server | Powered by AMP reports offline. The last reading came 27 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 30 September 2026.
Rules and settings
How is My Rust server | Powered by AMP configured, and what rules are in force?
No gather rate appears in the name: My Rust server | Powered by AMP. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is My Rust server | Powered by AMP on?
Procedural map on My Rust server | Powered by AMP, made by the game's generator.
Join
How do you connect to My Rust server | Powered by AMP?
Press F1 in Rust and enter client.connect 31.46.241.124:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.