RUST METRICSFlight deck · live data
Data live Servers11,668 Players33,864 Populated2,833 Fresh wipes 3 h84 Scan5 min
‹ All servers31.31.10.158:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Weapon Recoil Lab

Offline 31.31.10.158:28015 checked 2d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#7,998top 36%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctFri 23 OctThu 22 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 07:00 UTC2d ago 1 – running 0
Fri 23 Oct, 20:40 UTC5d ago – – 2.4 days 1
Thu 22 Oct, 22:01 UTC6d ago 1 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Rust Weapon Recoil Lab?

At their busiest, its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

When does Rust Weapon Recoil Lab wipe?

No next wipe can be predicted for Rust Weapon Recoil Lab, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 2 days 20 hours ago.

Tag meanings

How should you read the tags on Rust Weapon Recoil Lab?

Tags published by Rust Weapon Recoil Lab, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Rust Weapon Recoil Lab appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Rust Weapon Recoil Lab: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

Population

What position does Rust Weapon Recoil Lab hold among Rust servers?

Player hours over seven days put Rust Weapon Recoil Lab at #7,998, in the top 36% of all ranked servers.

What player count does Rust Weapon Recoil Lab carry?

Reading for Rust Weapon Recoil Lab: offline at this moment; last seen 2 days 9 hours ago. Check: players over seven days. Average 0, peak 1.

Server

What location is Rust Weapon Recoil Lab hosted in?

No region tag on Rust Weapon Recoil Lab. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 31.31.10.158:28015.

What Rust version is Rust Weapon Recoil Lab on?

Rust network protocol 2635 and build 168909 on Windows is the build Rust Weapon Recoil Lab runs. Matching protocol is required to join. Let Steam update your game.

Is Rust Weapon Recoil Lab up, and how often does it stay up?

Check: connection. Rust Weapon Recoil Lab is offline at this moment. Last contact was 2 days 9 hours ago. Uptime for the last 7 full days: 26 of 168 hours, or 15%. Check: first contact. Rust Metrics logged it on 20 October 2026.

Settings and map

How is Rust Weapon Recoil Lab configured, and what rules are in force?

Reading the name gives no gather rate for Rust Weapon Recoil Lab. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

What map is Rust Weapon Recoil Lab on?

Procedural map on Rust Weapon Recoil Lab, made by the game's generator.

How to join

What do you do to join Rust Weapon Recoil Lab?

Press F1 in Rust and enter client.connect 31.31.10.158:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.