WM3_SERVER
Offline 31.28.241.211:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
67% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 38% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/500
- 130/100
- 188/225
- 142/700
- 19/200
- 43/1000
Quick answers
from the figures on this pageWipe timing
When does WM3_SERVER wipe?
The rhythm of WM3_SERVER's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 14 hours ago.
Lists and filters
Which tags does WM3_SERVER carry, and what do they mean?
Tags published by WM3_SERVER, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp3 (Max players): 3 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show WM3_SERVER?
These Rust Metrics lists carry WM3_SERVER: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does WM3_SERVER hold among Rust servers?
Player hours over seven days put WM3_SERVER at #8,449, in the top 38% of all ranked servers.
What is the population on WM3_SERVER?
Reading for WM3_SERVER: offline at this moment; last seen 37 hours ago. Seven-day check: 2 players on average. Peak reading: 2. The last 48 hours peaked at 22:00 UTC, averaging 2 players at that hour.
Server
Where does WM3_SERVER sit?
No region tag on WM3_SERVER. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 31.28.241.211:28015.
What Rust version is WM3_SERVER on?
Reading: WM3_SERVER, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
What is the uptime on WM3_SERVER, and is it online?
Check: connection. WM3_SERVER is offline at this moment. Last contact was 37 hours ago. Reading: 4% uptime over the last 1 full day. It was up 1 of 24 hours. The first sighting on Rust Metrics was 26 October 2026.
Rules and settings
How is WM3_SERVER configured, and what rules are in force?
No gather rate appears in the name: WM3_SERVER. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.
What map is WM3_SERVER on?
The game generates a procedural map for WM3_SERVER.
How to join
What do you do to join WM3_SERVER?
Press F1 in Rust and enter client.connect 31.28.241.211:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.