My
Offline 31.23.173.65:28015 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 126/100
- 194/225
- 97/700
- 221/700
- 348/350
Quick answers
from the figures on this pageWipe timing
What wipe timing does My follow?
The rhythm of My's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 3 days 22 hours ago the current world was made.
Lists and filters
Which tags does My carry, and what do they mean?
Tags published by My, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp20 (Max players): Slots: 20; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does My appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Occupancy
Where does My sit in the rankings?
Player hours over seven days put My at #15,327, in the top 69% of all ranked servers.
What is the population on My?
My is not responding; status offline, last seen 3 days 21 hours ago. A seven-day average of 0 players is the reading.
Server
Which location does My run from?
No region tag on My. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 31.23.173.65:28015.
What Rust version is My on?
Reading: My, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on My, and is it online?
Check: connection. My is offline at this moment. Last contact was 3 days 21 hours ago. Reading: 0% uptime over the last 3 full days. It was up 0 of 72 hours. Reading: first seen 25 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on My?
Check: gather rate. The name My does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC off, Valve's system.
Which map is live on My?
Check: map. Procedural, generated by the game, on My.
Join
How do you connect to My?
Check: join. Open Rust, press F1, then enter client.connect 31.23.173.65:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.