Rust::Hosted by DazcoHost
Offline EU 31.215.179.46:25006 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 115/200
- 80/200
- 95/400
- 43/350
- 53/100
- 43/300
Quick answers
from the figures on this pageReset cycle
When does Rust::Hosted by DazcoHost wipe?
An estimate from the force wipe gives Rust::Hosted by DazcoHost's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world it runs now was made 3 days 14 hours ago. The tags state a wipe schedule of one wipe a month.
Tag meanings
Which tags does Rust::Hosted by DazcoHost carry, and what do they mean?
These are the tags Rust::Hosted by DazcoHost publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; EU (Europe): The server browser files it under Europe. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Rust::Hosted by DazcoHost?
On Rust Metrics, Rust::Hosted by DazcoHost sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
Population
What position does Rust::Hosted by DazcoHost hold among Rust servers?
Player hours over the last seven days put Rust::Hosted by DazcoHost at #15,284, #2,529 in Europe, in the top 69% of all ranked servers.
What player count does Rust::Hosted by DazcoHost carry?
Status for Rust::Hosted by DazcoHost: offline. Last seen 3 days 14 hours ago. Check: player average. 0 over the last seven days.
Server
Which location does Rust::Hosted by DazcoHost run from?
Reading: location. The EU tag puts Rust::Hosted by DazcoHost in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 31.215.179.46:25006.
What Rust version is Rust::Hosted by DazcoHost on?
Reading: Rust::Hosted by DazcoHost, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Rust::Hosted by DazcoHost, and is it online?
Rust::Hosted by DazcoHost reports offline. The last reading came 3 days 14 hours ago. Uptime for the last 3 full days: 0 of 72 hours, or 0%. Reading: first seen 26 October 2026, recorded by Rust Metrics.
Settings and map
What rules does Rust::Hosted by DazcoHost enforce, and what are its settings?
Check: gather rate. The name Rust::Hosted by DazcoHost does not state one. 8 players per group, the default value. Mode check gives survival; gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it under Community. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Rust::Hosted by DazcoHost?
The game generates a procedural map for Rust::Hosted by DazcoHost.
Join
How do you connect to Rust::Hosted by DazcoHost?
Press F1 in Rust and enter client.connect 31.215.179.46:25006. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.