RUST METRICSFlight deck · live data
Data live Servers11,689 Players60,760 Populated3,467 Fresh wipes 3 h117 Scan5 min
‹ All servers31.214.156.175:28015
Offline Full Queue Fresh wipe Wipe due No query

Hyvecloud-Hosting | Rust Monthly

Offline 31.214.156.175:28015 checked 36d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,491top 69%
Last wipe36d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep23 Sep25 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 16:12 UTC36d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Hyvecloud-Hosting | Rust Monthly?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does Hyvecloud-Hosting | Rust Monthly wipe?

Its rhythm cannot be told from the wipes of Hyvecloud-Hosting | Rust Monthly on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 36 days 18 hours ago the current world was made.

Tags

Which tags does Hyvecloud-Hosting | Rust Monthly carry, and what do they mean?

These are the tags Hyvecloud-Hosting | Rust Monthly publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs164530 (Build): Build 164530; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Hyvecloud-Hosting | Rust Monthly?

On Rust Metrics, Hyvecloud-Hosting | Rust Monthly sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does Hyvecloud-Hosting | Rust Monthly sit in the rankings?

Player hours over seven days put Hyvecloud-Hosting | Rust Monthly at #15,491, in the top 69% of all ranked servers.

What is the population on Hyvecloud-Hosting | Rust Monthly?

Reading for Hyvecloud-Hosting | Rust Monthly: offline at this moment; last seen 36 days 11 hours ago.

Operator and location

Which location does Hyvecloud-Hosting | Rust Monthly run from?

No region tag on Hyvecloud-Hosting | Rust Monthly. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 31.214.156.175:28015.

What Rust version is Hyvecloud-Hosting | Rust Monthly on?

Rust network protocol 2633 and build 164530 on Linux is the build Hyvecloud-Hosting | Rust Monthly runs. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Hyvecloud-Hosting | Rust Monthly, and is it online?

Check: connection. Hyvecloud-Hosting | Rust Monthly is offline at this moment. Last contact was 36 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 21 September 2026, recorded by Rust Metrics.

Settings and map

How is Hyvecloud-Hosting | Rust Monthly configured, and what rules are in force?

No gather rate appears in the name: Hyvecloud-Hosting | Rust Monthly. The group cap is 8 players, which is the default in the game. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is Hyvecloud-Hosting | Rust Monthly on?

From seed 1468097470, the game generates the procedural map on Hyvecloud-Hosting | Rust Monthly. Its size is 5,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Hyvecloud-Hosting | Rust Monthly?

Check: join. Open Rust, press F1, then enter client.connect 31.214.156.175:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Protocol 2633: join only on the same game version.
cs164530
Build Build 164530.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.