Rust PTserver
Offline 31.214.143.87:11300 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 173/500
- 125/100
- 81/700
- 20/200
- 24/1000
- 260/700
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Rust PTserver follow?
To tell the rhythm of Rust PTserver, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 49 days 3 hours ago.
Tags
Which tags does Rust PTserver carry, and what do they mean?
These are the tags Rust PTserver publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Rust PTserver?
On Rust Metrics, Rust PTserver sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Rust PTserver hold among Rust servers?
Player hours over seven days put Rust PTserver at #12,747, in the top 57% of all ranked servers.
What is the population on Rust PTserver?
Rust PTserver is not responding; status offline, last seen 34 days 21 hours ago.
Server
Which location does Rust PTserver run from?
No region tag on Rust PTserver. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 31.214.143.87:11300.
What Rust version is Rust PTserver on?
Reading: Rust PTserver, Rust network protocol 2633 and build 165217, Windows. Matching protocol is required to join. Let Steam update your game.
Is Rust PTserver up, and how often does it stay up?
Reading: offline. Rust PTserver last answered 34 days 21 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on Rust PTserver?
Check: gather rate. The name Rust PTserver does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on Rust PTserver?
From seed 6738, the game generates the procedural map on Rust PTserver. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.
Join
How can you get onto Rust PTserver?
To join: start Rust, press F1 and type client.connect 31.214.143.87:11300. Or press Launch Rust here and Steam opens the game and connects you.
