RUST METRICSFlight deck · live data
Data live Servers11,794 Players80,292 Populated3,570 Fresh wipes 3 h260 Scan5 min
‹ All servers31.214.143.114:10400
Offline Full Queue Fresh wipe Wipe due No query

ShinobiRust2

Offline 31.214.143.114:10400 checked 42d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,498top 68%
Last wipe44d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

When does ShinobiRust2 wipe?

Its rhythm cannot be told from the wipes of ShinobiRust2 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 days 18 hours ago.

Lists and filters

How should you read the tags on ShinobiRust2?

Tags published by ShinobiRust2, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does ShinobiRust2 appear in Rust Metrics lists and filters?

Rust Metrics lists featuring ShinobiRust2: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does ShinobiRust2 sit in the rankings?

Player hours over seven days put ShinobiRust2 at #15,498, in the top 68% of all ranked servers.

What player count does ShinobiRust2 carry?

Reading for ShinobiRust2: offline at this moment; last seen 42 days 12 hours ago.

Operator and location

Where does ShinobiRust2 sit?

No region comes from ShinobiRust2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 31.214.143.114:10400.

What Rust version is ShinobiRust2 on?

Rust network protocol 2633 and build 163794 on Windows is the build ShinobiRust2 runs. Matching protocol is required to join. Let Steam update your game.

Is ShinobiRust2 up, and how often does it stay up?

Reading: offline. ShinobiRust2 last answered 42 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 15 September 2026.

Settings and map

What rules does ShinobiRust2 enforce, and what are its settings?

No gather rate appears in the name: ShinobiRust2. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

What map is ShinobiRust2 on?

Size 3,750 and seed 579120958: the game generates the procedural map on ShinobiRust2 from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

What do you do to join ShinobiRust2?

To join: start Rust, press F1 and type client.connect 31.214.143.114:10400. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs163794,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players The server holds 50 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163794
Build The server runs game build 163794.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.