ShinobiRust2
Offline 31.214.143.114:10400 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/500
- 131/100
- 87/225
- 34/700
- 88/700
- 309/350
Quick answers
from the figures on this pageReset cycle
When does ShinobiRust2 wipe?
Its rhythm cannot be told from the wipes of ShinobiRust2 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 days 18 hours ago.
Lists and filters
How should you read the tags on ShinobiRust2?
Tags published by ShinobiRust2, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): The server runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does ShinobiRust2 appear in Rust Metrics lists and filters?
Rust Metrics lists featuring ShinobiRust2: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does ShinobiRust2 sit in the rankings?
Player hours over seven days put ShinobiRust2 at #15,498, in the top 68% of all ranked servers.
What player count does ShinobiRust2 carry?
Reading for ShinobiRust2: offline at this moment; last seen 42 days 12 hours ago.
Operator and location
Where does ShinobiRust2 sit?
No region comes from ShinobiRust2. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 31.214.143.114:10400.
What Rust version is ShinobiRust2 on?
Rust network protocol 2633 and build 163794 on Windows is the build ShinobiRust2 runs. Matching protocol is required to join. Let Steam update your game.
Is ShinobiRust2 up, and how often does it stay up?
Reading: offline. ShinobiRust2 last answered 42 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 15 September 2026.
Settings and map
What rules does ShinobiRust2 enforce, and what are its settings?
No gather rate appears in the name: ShinobiRust2. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is ShinobiRust2 on?
Size 3,750 and seed 579120958: the game generates the procedural map on ShinobiRust2 from them. View it on RustMaps from this page: matching size and seed give an identical map.
Join
What do you do to join ShinobiRust2?
To join: start Rust, press F1 and type client.connect 31.214.143.114:10400. Or press Launch Rust here and Steam opens the game and connects you.
