RUST METRICSFlight deck · live data
Data live Servers11,757 Players71,129 Populated3,435 Fresh wipes 3 h212 Scan5 min
‹ All servers31.214.141.107:27000
Online Full Queue Fresh wipe Wipe due No query

[PVE] Green Island - Heli-Training

Online 31.214.141.107:27000 checked 10m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 21:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 60 SERVER FPS

Server fps

48 h low 41 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,790 ×1000

Entities

48 h range 46,754–47,232 · memory 2,446 MB
1239 ET SINCE RESTART 7D 02H

Uptime

7 days 2 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,290top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory2,446MBat the last reading
REC 1

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 07:04 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on [PVE] Green Island - Heli-Training when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 4 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does [PVE] Green Island - Heli-Training follow?

Its rhythm cannot be told from the wipes of [PVE] Green Island - Heli-Training on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 27 days 16 hours ago.

Lists and filters

Which tags does [PVE] Green Island - Heli-Training carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp30 (Max players): Slots: 30; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^d (Combat training): Practise aim and PvP here; the loot comes to you; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from [PVE] Green Island - Heli-Training. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show [PVE] Green Island - Heli-Training?

On Rust Metrics, [PVE] Green Island - Heli-Training sits in these lists: Modded Rust servers, checked live, Aim training servers, live readings, Build and creative servers, Rust creative servers and Rust PvE servers. Reading: server list filters. It comes up under Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does [PVE] Green Island - Heli-Training hold among Rust servers?

Player hours over seven days put [PVE] Green Island - Heli-Training at #15,290, in the top 69% of all ranked servers.

What player count does [PVE] Green Island - Heli-Training carry?

Current headcount on [PVE] Green Island - Heli-Training: 0 players, 30 slots available. Check: player average. 0 over the last seven days.

Operator and location

Which location does [PVE] Green Island - Heli-Training run from?

No region tag on [PVE] Green Island - Heli-Training. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 31.214.141.107:27000.

What Rust version is [PVE] Green Island - Heli-Training on?

Reading: [PVE] Green Island - Heli-Training, Rust network protocol 2634 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for [PVE] Green Island - Heli-Training?

Check: fps. Average 60 server fps over the last 48 hours, low of 41. Within range. Peak entity count: 47,232. Buildings, deployables and all else included. Reading: 2,582 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

How reliable is [PVE] Green Island - Heli-Training, and is it online now?

Check: connection. [PVE] Green Island - Heli-Training is online at this moment. By its reported uptime, the last restart was roughly 7 days 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does [PVE] Green Island - Heli-Training enforce, and what are its settings?

No gather rate appears in the name: [PVE] Green Island - Heli-Training. No limit is set beyond the default. Groups take up to 8 players. The mode is combat training. Note the following: loot is handed out for aim and PvP practice. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [PVE] Green Island - Heli-Training?

Size 2,500 and seed 1215872013: the game generates the procedural map on [PVE] Green Island - Heli-Training from them. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

Connection

What do you do to join [PVE] Green Island - Heli-Training?

To join: start Rust, press F1 and type client.connect 31.214.141.107:27000. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/bRPZVBvT8N is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2634,^c,^d,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp30
Max players Slots: 30.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Protocol 2634: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Gameplay

^c
Creative Sandbox building, with no gathering and free choice of build.
^d
Combat training Practise aim and PvP here; the loot comes to you.
^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.