RUST METRICSFlight deck · live data
Data live Servers11,806 Players70,052 Populated3,612 Fresh wipes 3 h182 Scan5 min
‹ All servers31.202.173.169:28015
Offline Full Queue Fresh wipe Wipe due No query

Rust Local

Offline 31.202.173.169:28015 checked 16h ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 2 /10

Players now

20% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 2
Rank#14,582top 66%
Last wipe17h agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 2 players
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct15 Oct18 Oct20 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 20:01 UTC17h ago – – running 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Rust Local wipe?

Its rhythm cannot be told from the wipes of Rust Local on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 17 hours ago the current world was made.

Tag meanings

How should you read the tags on Rust Local?

Tags published by Rust Local, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Rust Local?

On Rust Metrics, Rust Local sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does Rust Local hold among Rust servers?

Ranking for Rust Local: #14,582 on seven-day player hours, top 66% of all ranked servers.

What is the population on Rust Local?

Status for Rust Local: offline. Last seen 16 hours ago. Seven-day check: 0 players on average. Peak reading: 2. Average at the busiest hour was 0 players, at 20:00 UTC over the last 48 hours.

Operator and location

Which location does Rust Local run from?

No region tag on Rust Local. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 31.202.173.169:28015.

What Rust version is Rust Local on?

Reading: Rust Local, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Rust Local, and is it online?

Reading: offline. Rust Local last answered 16 hours ago. Uptime for the last 7 full days: 1 of 168 hours, or 1%. The first sighting on Rust Metrics was 11 October 2026.

Rules and settings

How is Rust Local configured, and what rules are in force?

No gather rate appears in the name: Rust Local. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.

What map is Rust Local on?

From seed 12345, the game generates the procedural map on Rust Local. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join Rust Local?

Check: join. Open Rust, press F1, then enter client.connect 31.202.173.169:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.