AND
Offline 31.202.170.26:28015 checked 43d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 126/100
- 134/225
- 28/200
- 147/700
- 45/1000
Quick answers
from the figures on this pageWipe schedule
When does AND wipe?
Its rhythm cannot be told from the wipes of AND on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 57 days 6 hours ago.
Tag meanings
How should you read the tags on AND?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Match the game version: protocol 2632 is required; cs162434 (Build): Build 162434; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from AND. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does AND appear in Rust Metrics lists and filters?
These Rust Metrics lists carry AND: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does AND hold among Rust servers?
Player hours over seven days put AND at #12,900, in the top – of all ranked servers.
What player count does AND carry?
AND is not responding; status offline, last seen 43 days 9 hours ago.
Server details
What location is AND hosted in?
No region comes from AND. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 31.202.170.26:28015.
What Rust version is AND on?
Reading: AND, Rust network protocol 2632 and build 162434, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on AND, and is it online?
Reading: offline. AND last answered 43 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 14 September 2026.
Rules and settings
What rules does AND enforce, and what are its settings?
Reading the name gives no gather rate for AND. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on AND?
Check: map. Procedural, generated by the game, on AND.
How to join
How can you get onto AND?
Press F1 in Rust and enter client.connect 31.202.170.26:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.