RUST METRICSFlight deck · live data
Data live Servers11,846 Players84,816 Populated3,802 Fresh wipes 3 h288 Scan5 min
‹ All servers31.181.185.123:28015
Offline Full Queue Fresh wipe Wipe due No query

Servtest20

Offline 31.181.185.123:28015 checked 14d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 1 /100

Players now

1% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#14,182top 66%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct15 Oct17 Oct18 Oct20 Oct21 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does Servtest20 follow?

To tell the rhythm of Servtest20, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 21 hours ago.

Tags

How should you read the tags on Servtest20?

Check: tags. The game's server browser reads gmvanilla (Game mode): Check: mode. Vanilla survival; mp100 (Max players): Slots: 100; ts10 (Group limit): Team cap: 10; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): Build 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from Servtest20. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Servtest20?

These Rust Metrics lists carry Servtest20: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Servtest20 sit in the rankings?

Player hours over seven days put Servtest20 at #14,182, in the top 66% of all ranked servers.

How full does Servtest20 get?

Status for Servtest20: offline. Last seen 14 days 20 hours ago.

Server

Which location does Servtest20 run from?

No region comes from Servtest20. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 31.181.185.123:28015.

What Rust version is Servtest20 on?

Version check: Rust network protocol 2634 and build 167781 on Windows, run by Servtest20. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Servtest20, and is it online now?

Servtest20 reports offline. The last reading came 14 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 14 October 2026.

Map and rules

What rules does Servtest20 enforce, and what are its settings?

Reading the name gives no gather rate for Servtest20. Group size, maximum: 10 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

How to join

How can you get onto Servtest20?

Check: join. Open Rust, press F1, then enter client.connect 31.181.185.123:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmvanilla,cs167781,ts10,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp100
Max players Slots: 100.
ts10
Group limit Team cap: 10.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build Build 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.