RUST METRICSFlight deck · live data
Data live Servers11,626 Players39,326 Populated2,997 Fresh wipes 3 h100 Scan5 min
‹ All servers31.146.158.109:28015
Offline Full Queue Fresh wipe Wipe due No query

My Untitled Rust Server

Offline 31.146.158.109:28015 checked 5d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 125 250 375 500 PAX 0 /500

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#10,924top 49%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct20 Oct24 Oct28 Oct

Top 49% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap26.2 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 20 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 17:54 UTC7d ago 1 – running 0
Thu 24 Sep, 14:01 UTC33d ago 1 held half 26.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What happens on My Untitled Rust Server when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 1 hours in. Above half that peak the crowd stayed until the next wipe in 100% of recent wipes.

What wipe timing does My Untitled Rust Server follow?

Its rhythm cannot be told from the wipes of My Untitled Rust Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 7 days 13 hours ago the current world was made.

Tag meanings

How should you read the tags on My Untitled Rust Server?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): 500 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from My Untitled Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Untitled Rust Server?

On Rust Metrics, My Untitled Rust Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

Where does My Untitled Rust Server sit in the rankings?

Ranking for My Untitled Rust Server: #10,924 on seven-day player hours, top 49% of all ranked servers.

What is the population on My Untitled Rust Server?

My Untitled Rust Server is not responding; status offline, last seen 5 days 6 hours ago. Check: players over seven days. Average 0, peak 1.

Operator and location

Where does My Untitled Rust Server sit?

No region tag on My Untitled Rust Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 31.146.158.109:28015.

What Rust version is My Untitled Rust Server on?

Reading: My Untitled Rust Server, Rust network protocol 2634 and build 167781, Windows. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Untitled Rust Server, and is it online now?

Check: connection. My Untitled Rust Server is offline at this moment. Last contact was 5 days 6 hours ago. Reading: 6% uptime over the last 7 full days. It was up 10 of 168 hours. Check: first contact. Rust Metrics logged it on 24 September 2026.

Map and rules

How is My Untitled Rust Server configured, and what rules are in force?

No gather rate appears in the name: My Untitled Rust Server. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on My Untitled Rust Server?

The game generates a procedural map for My Untitled Rust Server.

Connection

How do you connect to My Untitled Rust Server?

Check: join. Open Rust, press F1, then enter client.connect 31.146.158.109:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp500
Max players 500 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.