da da net net
Offline 31.134.188.137:28015 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/500
- 132/100
- 34/225
- 2/700
- 6/700
- 127/200
Quick answers
from the figures on this pageReset cycle
When does da da net net wipe?
To tell the rhythm of da da net net, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 100 days 9 hours ago.
Tag meanings
Which tags does da da net net carry, and what do they mean?
These are the tags da da net net publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Match the game version: protocol 2631 is required; cs158240 (Build): The server runs game build 158240; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does da da net net appear in Rust Metrics lists and filters?
On Rust Metrics, da da net net sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does da da net net hold among Rust servers?
Player hours over seven days put da da net net at #15,322, in the top 70% of all ranked servers.
How full does da da net net get?
Reading for da da net net: offline at this moment; last seen 10 days 7 hours ago.
Server
What location is da da net net hosted in?
No region comes from da da net net. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 31.134.188.137:28015.
What Rust version is da da net net on?
Reading: da da net net, Rust network protocol 2631 and build 158240, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on da da net net, and is it online?
Reading: offline. da da net net last answered 10 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Rules and settings
How is da da net net configured, and what rules are in force?
Reading the name gives no gather rate for da da net net. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is da da net net on?
Procedural map on da da net net, made by the game's generator.
How to join
How can you get onto da da net net?
Check: join. Open Rust, press F1, then enter client.connect 31.134.188.137:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.