[SPB] Main Classic
Online EU 31.134.134.165:28017 checked 9m ago
Server instruments
last reading Tue 17:00 UTCPlayers now
1% full 7-day avg7-day peakServer fps
48 h low 154 · below 20 is lag, below 10 is badEntities
48 h range 87,809–90,578 · memory 1,886 MBUptime
13 h 44 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
- WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:58 UTC FW26d ago | 13 | – | running | 4 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 480/525
- 346/375
- 179/350
- 294/400
- 180/300
- 184/250
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on [SPB] Main Classic?
An average of 13 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 22 hours.
When does [SPB] Main Classic wipe?
The only wipe for [SPB] Main Classic is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 26 days ago. The tags state a wipe schedule of one wipe a month.
Lists and filters
How should you read the tags on [SPB] Main Classic?
These are the tags [SPB] Main Classic publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does [SPB] Main Classic appear in Rust Metrics lists and filters?
On Rust Metrics, [SPB] Main Classic sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.
Occupancy
What position does [SPB] Main Classic hold among Rust servers?
Top 13% of all ranked servers: [SPB] Main Classic takes #2,785 on seven-day player hours and #1,047 in Europe.
How full does [SPB] Main Classic get?
Current headcount on [SPB] Main Classic: 2 players, 200 slots available. Check: players over seven days. Average 1, peak 5. Average at the busiest hour was 5 players, at 20:00 UTC over the last 48 hours.
Server details
What location is [SPB] Main Classic hosted in?
Reading: location. The EU tag puts [SPB] Main Classic in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 31.134.134.165:28017.
What Rust version is [SPB] Main Classic on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by [SPB] Main Classic. Check: protocol. To join, your game must match; Steam handles the update.
What is the performance reading for [SPB] Main Classic?
Check: fps. Average 184 server fps over the last 48 hours, low of 154. Within range. Reading: 90,578 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,471 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.
Is [SPB] Main Classic up, and how often does it stay up?
Reading: online. [SPB] Main Classic answers right now. By its reported uptime, the last restart was roughly 13 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.
Settings and map
What settings and rules apply on [SPB] Main Classic?
No gather rate appears in the name: [SPB] Main Classic. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.
What map is [SPB] Main Classic on?
Size 3,750 and seed 505918: the game generates the procedural map on [SPB] Main Classic from them. The map repeats when size and seed match. Open it on RustMaps from this page.
Connection
How can you get onto [SPB] Main Classic?
Press F1 in Rust and enter client.connect 31.134.134.165:28017. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://spbmain.su is where its website sits.
