RUST METRICSFlight deck · live data
Data live Servers11,876 Players95,829 Populated4,104 Fresh wipes 3 h159 Scan5 min
‹ All servers31.134.134.165:28017
Online Full Queue Fresh wipe Wipe due No query

[SPB] Main Classic

Online EU 31.134.134.165:28017 checked 9m ago

monthly wipes vanilla
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 50 100 150 200 PAX 2 /200

Players now

1% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 184 SERVER FPS

Server fps

48 h low 154 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 88,218 ×1000

Entities

48 h range 87,809–90,578 · memory 1,886 MB
1239 ET SINCE RESTART 13:44

Uptime

13 h 44 min since its last restart, at the last reading
7-day average1peak 5
Rank#2,785top 13% · #1047 in EU
Last wipe26d agomonthly schedule
Next wipe9d 0hThu 5 Nov, 19:00 UTC FW
Memory1,886MB48 h peak 5 players
REC 1

Players

AveragePeak
0246819:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 13% of all ranked servers, top 36% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence

wipe-day peak13players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC9d 0hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC37d 0hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 13, 22 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:58 UTC FW26d ago 13 – running 4

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [SPB] Main Classic?

An average of 13 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 22 hours.

When does [SPB] Main Classic wipe?

The only wipe for [SPB] Main Classic is the force wipe, once a month. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 26 days ago. The tags state a wipe schedule of one wipe a month.

Lists and filters

How should you read the tags on [SPB] Main Classic?

These are the tags [SPB] Main Classic publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; EU (Europe): Europe is the browser category it sits in. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does [SPB] Main Classic appear in Rust Metrics lists and filters?

On Rust Metrics, [SPB] Main Classic sits in these lists: EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly.

Occupancy

What position does [SPB] Main Classic hold among Rust servers?

Top 13% of all ranked servers: [SPB] Main Classic takes #2,785 on seven-day player hours and #1,047 in Europe.

How full does [SPB] Main Classic get?

Current headcount on [SPB] Main Classic: 2 players, 200 slots available. Check: players over seven days. Average 1, peak 5. Average at the busiest hour was 5 players, at 20:00 UTC over the last 48 hours.

Server details

What location is [SPB] Main Classic hosted in?

Reading: location. The EU tag puts [SPB] Main Classic in Europe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 31.134.134.165:28017.

What Rust version is [SPB] Main Classic on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by [SPB] Main Classic. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for [SPB] Main Classic?

Check: fps. Average 184 server fps over the last 48 hours, low of 154. Within range. Reading: 90,578 entities at the highest. That covers buildings, deployables and everything else. Reading: 2,471 MB of memory at the highest. What players call lag comes from low fps and an entity count on the rise.

Is [SPB] Main Classic up, and how often does it stay up?

Reading: online. [SPB] Main Classic answers right now. By its reported uptime, the last restart was roughly 13 hours ago. Uptime for the last 7 full days: 168 of 168 hours, or 100%. The first sighting on Rust Metrics was 13 September 2026.

Settings and map

What settings and rules apply on [SPB] Main Classic?

No gather rate appears in the name: [SPB] Main Classic. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. VAC is on. That is Valve's anti-cheat.

What map is [SPB] Main Classic on?

Size 3,750 and seed 505918: the game generates the procedural map on [SPB] Main Classic from them. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How can you get onto [SPB] Main Classic?

Press F1 in Rust and enter client.connect 31.134.134.165:28017. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://spbmain.su is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players 200 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.