nameserver
Offline 31.133.116.124:28015 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
7% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:25 UTC24d ago | 1 | – | running | 1 |
| Fri 2 Oct, 11:07 UTC26d ago | 1 | – | 2.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 123/100
- 59/225
- 13/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageReset cycle
What happens on nameserver when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does nameserver wipe?
Its rhythm cannot be told from the wipes of nameserver on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 24 days 14 hours ago.
Lists and filters
Which tags does nameserver carry, and what do they mean?
Tags published by nameserver, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): The server holds 15 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Game build reading: 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show nameserver?
These Rust Metrics lists carry nameserver: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does nameserver hold among Rust servers?
Ranking for nameserver: #12,911 on seven-day player hours, top 60% of all ranked servers.
What is the population on nameserver?
Status for nameserver: offline. Last seen 12 days 10 hours ago.
Operator and location
What location is nameserver hosted in?
No region comes from nameserver. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 31.133.116.124:28015.
What Rust version is nameserver on?
Rust network protocol 2634 and build 166586 on Windows is the build nameserver runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on nameserver, and is it online?
Reading: offline. nameserver last answered 12 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 26 September 2026.
Settings and map
How is nameserver configured, and what rules are in force?
Check: gather rate. The name nameserver does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
What map is nameserver on?
Check: map. Procedural, generated by the game, on nameserver.
How to join
What do you do to join nameserver?
Press F1 in Rust and enter client.connect 31.133.116.124:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.