Carbon Dev [PowerfulAdmin]
Offline 31.132.167.64:28505 checked 10d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 11:05 UTC15d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 105/500
- 129/100
- 119/225
- 90/700
- 25/200
- 24/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Carbon Dev [PowerfulAdmin] follow?
To tell the rhythm of Carbon Dev [PowerfulAdmin], too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 15 days 10 hours ago.
Lists and filters
Which tags does Carbon Dev [PowerfulAdmin] carry, and what do they mean?
These are the tags Carbon Dev [PowerfulAdmin] publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Carbon Dev [PowerfulAdmin]?
Rust Metrics lists featuring Carbon Dev [PowerfulAdmin]: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
What position does Carbon Dev [PowerfulAdmin] hold among Rust servers?
Ranking for Carbon Dev [PowerfulAdmin]: #15,322 on seven-day player hours, top 70% of all ranked servers.
What player count does Carbon Dev [PowerfulAdmin] carry?
Reading for Carbon Dev [PowerfulAdmin]: offline at this moment; last seen 10 days 11 hours ago.
Server details
What location is Carbon Dev [PowerfulAdmin] hosted in?
Reading: location. Carbon Dev [PowerfulAdmin] gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 31.132.167.64:28505.
What Rust version is Carbon Dev [PowerfulAdmin] on?
Reading: Carbon Dev [PowerfulAdmin], Rust network protocol 2634 and build 167781, Windows. Matching protocol is required to join. Let Steam update your game.
Is Carbon Dev [PowerfulAdmin] up, and how often does it stay up?
Carbon Dev [PowerfulAdmin] reports offline. The last reading came 10 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.
Map and rules
What settings and rules apply on Carbon Dev [PowerfulAdmin]?
Reading the name gives no gather rate for Carbon Dev [PowerfulAdmin]. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is off. That is Valve's anti-cheat.
Which map is live on Carbon Dev [PowerfulAdmin]?
The game generates a procedural map for Carbon Dev [PowerfulAdmin].
Connection
How can you get onto Carbon Dev [PowerfulAdmin]?
Press F1 in Rust and enter client.connect 31.132.167.64:28505. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.