Local Say Dev Server
Offline 31.130.60.117:28015 checked 45d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 103/500
- 134/100
- 151/225
- 45/700
- 5/200
- 19/1000
Quick answers
from the figures on this pageWipe schedule
How often does Local Say Dev Server wipe, and when?
The rhythm of Local Say Dev Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 48 days 19 hours ago the current world was made.
Tags
How should you read the tags on Local Say Dev Server?
Tags published by Local Say Dev Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163207 (Build): Game build reading: 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Local Say Dev Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Local Say Dev Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Local Say Dev Server hold among Rust servers?
Player hours over seven days put Local Say Dev Server at #15,149, in the top – of all ranked servers.
What is the population on Local Say Dev Server?
Status for Local Say Dev Server: offline. Last seen 45 days 12 hours ago.
Server
Which location does Local Say Dev Server run from?
No region comes from Local Say Dev Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 31.130.60.117:28015.
What Rust version is Local Say Dev Server on?
Version check: Rust network protocol 2633 and build 163207 on Windows, run by Local Say Dev Server. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Local Say Dev Server, and is it online now?
Reading: offline. Local Say Dev Server last answered 45 days 12 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Rules and settings
What settings and rules apply on Local Say Dev Server?
Check: gather rate. The name Local Say Dev Server does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
What map is Local Say Dev Server on?
Check: map. Procedural, generated by the game, on Local Say Dev Server.
Connection
What do you do to join Local Say Dev Server?
Press F1 in Rust and enter client.connect 31.130.60.117:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.