Test Server | Red Lava World
Offline EU 3.27.171.255:29015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 23/200
- 6/50
- 16/150
- 17/100
- 10/100
- 0/40
Quick answers
from the figures on this pageWipe schedule
How often does Test Server | Red Lava World wipe, and when?
An estimate from the force wipe gives Test Server | Red Lava World's next wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 22 days 3 hours ago. A monthly wipe schedule is published in its tags.
Tag meanings
How should you read the tags on Test Server | Red Lava World?
These are the tags Test Server | Red Lava World publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166652 (Build): Build 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^p (PvE): There is no player-on-player combat here; the danger comes from the world; EU (Europe): Its browser listing: Europe. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Test Server | Red Lava World?
These Rust Metrics lists carry Test Server | Red Lava World: EU Rust servers, checked, Rust community servers: live readings, Rust PvE servers and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly.
Population
Where does Test Server | Red Lava World sit in the rankings?
Top 71% of all ranked servers: Test Server | Red Lava World takes #15,967 on seven-day player hours and #2,522 in Europe.
What player count does Test Server | Red Lava World carry?
Status for Test Server | Red Lava World: offline. Last seen 22 days ago.
Server details
What location is Test Server | Red Lava World hosted in?
Its EU tag places Test Server | Red Lava World in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 3.27.171.255:29015.
What Rust version is Test Server | Red Lava World on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by Test Server | Red Lava World. Matching protocol is required to join. Let Steam update your game.
How reliable is Test Server | Red Lava World, and is it online now?
Reading: offline. Test Server | Red Lava World last answered 22 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 6 October 2026.
Map and rules
What settings and rules apply on Test Server | Red Lava World?
No gather rate appears in the name: Test Server | Red Lava World. No limit is set beyond the default. Groups take up to 8 players. The mode is pve. Note the following: other players are not fought. Under Community in the server browser you will find it. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Test Server | Red Lava World?
Size 3,000 and seed 1337: the game generates the procedural map on Test Server | Red Lava World from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
Connection
How do you connect to Test Server | Red Lava World?
To join: start Rust, press F1 and type client.connect 3.27.171.255:29015. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/hJyfSwu8vy is where its website sits.