RUST METRICSFlight deck · live data
Data live Servers11,766 Players66,169 Populated3,487 Fresh wipes 3 h192 Scan5 min
‹ All servers82.146.56.190:28015
Online Full Queue Fresh wipe Wipe due No query

[PVE]Тихая гавань|Ивенты|На классике

Online 82.146.56.190:28015 checked 7m ago

monthly wipes vanillaoxidepve
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 12 25 38 50 PAX 9 /50

Players now

18% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 42 SERVER FPS

Server fps

48 h low 15 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 216,794 ×1000

Entities

48 h range 201,629–221,398 · memory 4,935 MB
1239 ET SINCE RESTART 07:58

Uptime

7 h 58 min since its last restart, at the last reading
7-day average13peak 35
Rank#842top 4%
Last wipe27d agomonthly schedule
Next wipe7d 6hThu 5 Nov, 19:00 UTC FW
Memory4,935MB48 h peak 25 players
REC 1

Players

AveragePeak
01020304013:0019:0014:0021:0004:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608013:0019:0014:0021:0004:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 4% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

wipe-day peak23players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 6hFW
  2. WPT 2Thu 3 Dec, 19:00 UTC35d 6hFW

The first 48 hours of its last wipes

05101520+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 23, 26 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:54 UTC FW27d ago 23 – running 16

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on [PVE]Тихая гавань|Ивенты|На классике?

The busiest point of its recent wipes drew 23 players on average. Peak crowd on the latest wipe: 26 hours in.

When does [PVE]Тихая гавань|Ивенты|На классике wipe?

Once a month [PVE]Тихая гавань|Ивенты|На классике wipes, with the force wipe. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. 27 days 18 hours ago the current world was made. A monthly wipe schedule is published in its tags.

Tags

How should you read the tags on [PVE]Тихая гавань|Ивенты|На классике?

Tags published by [PVE]Тихая гавань|Ивенты|На классике, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): Slots: 50; ts20 (Group limit): You may team up with at most 20; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does [PVE]Тихая гавань|Ивенты|На классике appear in Rust Metrics lists and filters?

These Rust Metrics lists carry [PVE]Тихая гавань|Ивенты|На классике: EU Rust servers, checked, Rust community servers: live readings, Rust PvE servers and Vanilla Rust servers, live. Check: filters. On the server list it appears under these: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Average players: 10+ on average.

Player count

Where does [PVE]Тихая гавань|Ивенты|На классике sit in the rankings?

Player hours over seven days put [PVE]Тихая гавань|Ивенты|На классике at #842, in the top 4% of all ranked servers.

How full does [PVE]Тихая гавань|Ивенты|На классике get?

Current headcount on [PVE]Тихая гавань|Ивенты|На классике: 9 players, 50 slots available. Seven-day check: 13 players on average. Peak reading: 35. The last 48 hours peaked at 18:00 UTC, averaging 22 players at that hour.

Operator and location

Where does [PVE]Тихая гавань|Ивенты|На классике sit?

Reading: location. Nothing in the tags, but the name of [PVE]Тихая гавань|Ивенты|На классике points to Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 82.146.56.190:28015.

What Rust version is [PVE]Тихая гавань|Ивенты|На классике on?

Rust network protocol 2635 and build 168909 on Linux is the build [PVE]Тихая гавань|Ивенты|На классике runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on [PVE]Тихая гавань|Ивенты|На классике within range?

Check: fps. Average 43 server fps over the last 48 hours, low of 15. Within range. Check: entities. The peak was 221,398, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 6,242 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [PVE]Тихая гавань|Ивенты|На классике, and is it online now?

[PVE]Тихая гавань|Ивенты|На классике reports online. Status: normal. Reading: uptime. About 7 hours ago it restarted, on its own count. Uptime for the last 7 full days: 155 of 168 hours, or 92%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Settings and map

How is [PVE]Тихая гавань|Ивенты|На классике configured, and what rules are in force?

No gather rate appears in the name: [PVE]Тихая гавань|Ивенты|На классике. Check: group limit. Up to 20 players. pve, fighting between players is off — that is the game mode. The server browser lists it under Community. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

What map is [PVE]Тихая гавань|Ивенты|На классике on?

From seed 1337, the game generates the procedural map on [PVE]Тихая гавань|Ивенты|На классике. Its size is 5,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join [PVE]Тихая гавань|Ивенты|На классике?

Check: join. Open Rust, press F1, then enter client.connect 82.146.56.190:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,^p,gmrust,cs168909,ts20,^o

Game

gmrust
Game mode The game mode is plain Rust survival.
mp50
Max players Slots: 50.
ts20
Group limit You may team up with at most 20.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Facepunch's force wipe sets the monthly cycle here.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.