FurnaceUpgrades Test
Offline 3.149.191.121:28515 checked 29d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
How often does FurnaceUpgrades Test wipe, and when?
To tell the rhythm of FurnaceUpgrades Test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 29 days 4 hours ago the current world was made.
Tags
How should you read the tags on FurnaceUpgrades Test?
Tags published by FurnaceUpgrades Test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): Slots: 4; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs165217 (Build): Game build reading: 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show FurnaceUpgrades Test?
On Rust Metrics, FurnaceUpgrades Test sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does FurnaceUpgrades Test sit in the rankings?
Ranking for FurnaceUpgrades Test: #16,880 on seven-day player hours, top 71% of all ranked servers.
What is the population on FurnaceUpgrades Test?
FurnaceUpgrades Test is not responding; status offline, last seen 29 days 4 hours ago.
Server details
Which location does FurnaceUpgrades Test run from?
Reading: location. FurnaceUpgrades Test gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 3.149.191.121:28515.
What Rust version is FurnaceUpgrades Test on?
Rust network protocol 2633 and build 165217 on Linux is the build FurnaceUpgrades Test runs. To get in, your game needs the same protocol; Steam applies the update.
Is FurnaceUpgrades Test up, and how often does it stay up?
Reading: offline. FurnaceUpgrades Test last answered 29 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 29 September 2026, recorded by Rust Metrics.
Rules and settings
How is FurnaceUpgrades Test configured, and what rules are in force?
Reading the name gives no gather rate for FurnaceUpgrades Test. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on FurnaceUpgrades Test?
The game generates a procedural map for FurnaceUpgrades Test.
How to join
What do you do to join FurnaceUpgrades Test?
Press F1 in Rust and enter client.connect 3.149.191.121:28515. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.