Zed_Skipper
Offline 3.148.167.50:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 154/500
- 134/100
- 135/225
- 28/200
- 147/700
- 46/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does Zed_Skipper follow?
To tell the rhythm of Zed_Skipper, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 21 days 1 hours ago.
Tags
Which tags does Zed_Skipper carry, and what do they mean?
These are the tags Zed_Skipper publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Zed_Skipper appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Zed_Skipper: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does Zed_Skipper hold among Rust servers?
Ranking for Zed_Skipper: #15,426 on seven-day player hours, top 71% of all ranked servers.
How full does Zed_Skipper get?
Zed_Skipper is not responding; status offline, last seen 14 days 18 hours ago.
Server
What location is Zed_Skipper hosted in?
No region comes from Zed_Skipper. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 3.148.167.50:28015.
What Rust version is Zed_Skipper on?
Version check: Rust network protocol 2634 and build 166652 on Windows, run by Zed_Skipper. Check: protocol. To join, your game must match; Steam handles the update.
Is Zed_Skipper up, and how often does it stay up?
Check: connection. Zed_Skipper is offline at this moment. Last contact was 14 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 October 2026.
Settings and map
How is Zed_Skipper configured, and what rules are in force?
Reading the name gives no gather rate for Zed_Skipper. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Zed_Skipper?
The game generates a procedural map for Zed_Skipper.
Join
How do you connect to Zed_Skipper?
To join: start Rust, press F1 and type client.connect 3.148.167.50:28015. Or press Launch Rust here and Steam opens the game and connects you.