Swift Rust
Offline 27.145.123.203:28015 checked 33d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 163/500
- 133/100
- 186/225
- 68/700
- 13/200
- 18/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Swift Rust follow?
Its rhythm cannot be told from the wipes of Swift Rust on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 33 days 16 hours ago.
Tags
Which tags does Swift Rust carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Swift Rust. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Swift Rust appear in Rust Metrics lists and filters?
On Rust Metrics, Swift Rust sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Swift Rust hold among Rust servers?
Ranking for Swift Rust: #16,490 on seven-day player hours, top 71% of all ranked servers.
How full does Swift Rust get?
Swift Rust is not responding; status offline, last seen 33 days 15 hours ago.
Server
Where does Swift Rust sit?
No region tag on Swift Rust. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 27.145.123.203:28015.
What Rust version is Swift Rust on?
Rust network protocol 2633 and build 165217 on Windows is the build Swift Rust runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on Swift Rust, and is it online?
Check: connection. Swift Rust is offline at this moment. Last contact was 33 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 25 September 2026, recorded by Rust Metrics.
Rules and settings
What rules does Swift Rust enforce, and what are its settings?
Reading the name gives no gather rate for Swift Rust. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Swift Rust?
Check: map. Procedural, generated by the game, on Swift Rust.
How to join
How can you get onto Swift Rust?
Press F1 in Rust and enter client.connect 27.145.123.203:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.