SERVER
Offline 27.130.216.25:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 15/500
- 123/100
- 31/225
- 14/700
- 5/200
- 1/1000
Quick answers
from the figures on this pageWipe schedule
What wipe timing does SERVER follow?
The rhythm of SERVER's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC.
Lists and filters
Which tags does SERVER carry, and what do they mean?
Check: tags. The game's server browser reads mp100 (Max players): Slots: 100; v1069 (Protocol): Protocol 1069: join only on the same game version; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Check: category. Modded, because plugins or settings alter the game; rust (Custom tag): A plugin or the owner set this tag; Rust does not ship it; extended (Custom tag): A plugin or the owner set this tag; Rust does not ship it from SERVER. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does SERVER appear in Rust Metrics lists and filters?
On Rust Metrics, SERVER sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.
Player count
What position does SERVER hold among Rust servers?
Player hours over seven days put SERVER at #15,358, in the top 69% of all ranked servers.
How full does SERVER get?
Reading for SERVER: offline at this moment; last seen 2 days 6 hours ago. Check: player average. 0 over the last seven days.
Server
Where does SERVER sit?
Reading: location. SERVER gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 27.130.216.25:28015.
What Rust version is SERVER on?
Reading: SERVER, Rust network protocol 1069, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on SERVER, and is it online?
Check: connection. SERVER is offline at this moment. Last contact was 2 days 6 hours ago. Uptime for the last 2 full days: 0 of 48 hours, or 0%. The first sighting on Rust Metrics was 26 October 2026.
Settings and map
How is SERVER configured, and what rules are in force?
No gather rate appears in the name: SERVER. No group limit is published. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: anti-cheat. VAC, Valve's system, is on.
Join
How do you connect to SERVER?
Check: join. Open Rust, press F1, then enter client.connect 27.130.216.25:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.