RUST METRICSFlight deck · live data
Data live Servers11,622 Players37,258 Populated2,894 Fresh wipes 3 h80 Scan5 min
‹ All servers24.86.143.141:20200
Online Full Queue Fresh wipe Wipe due No query

Jorganization Civil War!

Online 24.86.143.141:20200 checked 11m ago

moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 06:00 UTC
0 32 64 96 128 PAX 0 /128

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 66 SERVER FPS

Server fps

48 h low 34 · below 20 is lag, below 10 is bad
0 100 200 300 400 ENT 210,832 ×1000

Entities

48 h range 199,443–210,832 · memory 3,976 MB
1239 ET SINCE RESTART 21:35

Uptime

21 h 35 min since its last restart, at the last reading
7-day average0peak –
Rank#15,339top 69%
Last wipe22d agono schedule published
Next wipe–too few wipes seen yet
Memory3,976MBat the last reading
REC 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

025507510008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 05:24 UTC22d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Jorganization Civil War!?

The busiest point of its recent wipes drew 1 players on average. 4 hours after the wipe, the crowd peaked on the latest wipe.

When does Jorganization Civil War! wipe?

Its rhythm cannot be told from the wipes of Jorganization Civil War! on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 22 days 1 hours ago the current world was made.

Lists and filters

How should you read the tags on Jorganization Civil War!?

Tags published by Jorganization Civil War!, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp128 (Max players): The server holds 128 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Jorganization Civil War!?

Rust Metrics lists featuring Jorganization Civil War!: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Jorganization Civil War! hold among Rust servers?

Player hours over seven days put Jorganization Civil War! at #15,339, in the top 69% of all ranked servers.

What player count does Jorganization Civil War! carry?

0 of 128 slots are filled on Jorganization Civil War! right now. Seven-day reading: 0 players on average.

Operator and location

What location is Jorganization Civil War! hosted in?

No region comes from Jorganization Civil War!. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 24.86.143.141:20200.

What Rust version is Jorganization Civil War! on?

Reading: Jorganization Civil War!, Rust network protocol 2635 and build 168909, Windows. To get in, your game needs the same protocol; Steam applies the update.

What is the performance reading for Jorganization Civil War!?

Over the last 48 hours the average was 60 server fps; the floor was 34. Peak entity count: 210,832. Buildings, deployables and all else included. Reading: 4,506 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Jorganization Civil War! up, and how often does it stay up?

Check: connection. Jorganization Civil War! is online at this moment. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 68% uptime over the last 7 full days. It was up 115 of 168 hours. Reading: first seen 5 October 2026, recorded by Rust Metrics.

Map and rules

What rules does Jorganization Civil War! enforce, and what are its settings?

No gather rate appears in the name: Jorganization Civil War!. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Jorganization Civil War!?

Size 6,000 and seed 89612: the game generates the procedural map on Jorganization Civil War! from them. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join Jorganization Civil War!?

Press F1 in Rust and enter client.connect 24.86.143.141:20200. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp128,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp128
Max players The server holds 128 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.