Backstage firewall test
Offline 24.8.85.119:28325 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 127/500
- 126/100
- 195/225
- 74/700
- 222/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
How often does Backstage firewall test wipe, and when?
To tell the rhythm of Backstage firewall test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 9 days 20 hours ago.
Tag meanings
How should you read the tags on Backstage firewall test?
Tags published by Backstage firewall test, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Backstage firewall test?
Rust Metrics lists featuring Backstage firewall test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
Where does Backstage firewall test sit in the rankings?
Ranking for Backstage firewall test: #15,310 on seven-day player hours, top 69% of all ranked servers.
How full does Backstage firewall test get?
Reading for Backstage firewall test: offline at this moment; last seen 5 days 2 hours ago. Check: player average. 0 over the last seven days.
Server
Which location does Backstage firewall test run from?
No region tag on Backstage firewall test. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 24.8.85.119:28325.
What Rust version is Backstage firewall test on?
Rust network protocol 2635 and build 168909 on Windows is the build Backstage firewall test runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Backstage firewall test, and is it online now?
Reading: offline. Backstage firewall test last answered 5 days 2 hours ago. Reading: 22% uptime over the last 7 full days. It was up 37 of 168 hours. Check: first contact. Rust Metrics logged it on 19 October 2026.
Settings and map
What settings and rules apply on Backstage firewall test?
Check: gather rate. The name Backstage firewall test does not state one. 8 players per group, the default value. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Backstage firewall test?
From seed 1610380731, the game generates the procedural map on Backstage firewall test. Its size is 2,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Backstage firewall test?
Check: join. Open Rust, press F1, then enter client.connect 24.8.85.119:28325. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.