RUST METRICSFlight deck · live data
Data live Servers11,829 Players89,289 Populated4,008 Fresh wipes 3 h0 Scan5 min
‹ All servers24.8.85.119:28215
Offline Full Queue Fresh wipe Wipe due No query

09_Went

Offline 24.8.85.119:28215 checked 6d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.8 1.5 2.2 3 PAX 0 /3

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,323top 69%
Last wipe7d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
on rhythm29%of its recent wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Wed 21 OctSun 11 OctThu 8 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 18:43 UTC7d ago 0 – running 0
Sun 11 Oct, 00:34 UTC17d ago 0 – 10.8 days 0
Thu 8 Oct, 22:25 UTC19d ago 1 halved by day 1 2.1 days 0
Wed 7 Oct, 23:06 UTC20d ago 1 – 1 days 0
Wed 7 Oct, 13:39 UTC21d ago 1 – 0.4 days 1
Wed 7 Oct, 02:04 UTC21d ago 1 – 0.5 days 1
Tue 6 Oct, 05:16 UTC22d ago 1 – 0.9 days 0
Mon 5 Oct, 19:29 UTC23d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on 09_Went?

An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. It fell below half by day 1 when it didn't.

How often does 09_Went wipe, and when?

There is no next wipe to predict: 09_Went wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 7 days 1 hours ago.

Lists and filters

How should you read the tags on 09_Went?

Tags published by 09_Went, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp3 (Max players): Slots: 3; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs162929 (Build): Game build reading: 162929; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does 09_Went appear in Rust Metrics lists and filters?

These Rust Metrics lists carry 09_Went: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does 09_Went hold among Rust servers?

Player hours over seven days put 09_Went at #15,323, in the top 69% of all ranked servers.

What player count does 09_Went carry?

09_Went is not responding; status offline, last seen 6 days 19 hours ago. Seven-day reading: 0 players on average.

Operator and location

What location is 09_Went hosted in?

No region comes from 09_Went. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 24.8.85.119:28215.

What Rust version is 09_Went on?

Version check: Rust network protocol 2633 and build 162929 on Windows, run by 09_Went. Matching protocol is required to join. Let Steam update your game.

How reliable is 09_Went, and is it online now?

09_Went reports offline. The last reading came 6 days 19 hours ago. Uptime for the last 7 full days: 7 of 168 hours, or 4%. The first sighting on Rust Metrics was 16 September 2026.

Map and rules

What settings and rules apply on 09_Went?

Reading the name gives no gather rate for 09_Went. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. VAC is on. That is Valve's anti-cheat.

What map is 09_Went on?

Size 1,000 and seed 1337: the game generates the procedural map on 09_Went from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.

How to join

How can you get onto 09_Went?

To join: start Rust, press F1 and type client.connect 24.8.85.119:28215. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp3,ptrak,$r?,v2633,gmrust,cs162929,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp3
Max players Slots: 3.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only on the same game version.
cs162929
Build Game build reading: 162929.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.