RUST METRICSFlight deck · live data
Data live Servers11,669 Players52,726 Populated3,296 Fresh wipes 3 h85 Scan5 min
‹ All servers24.79.13.150:28015
Offline Full Queue Fresh wipe Wipe due No query

My Rust Server

Offline 24.79.13.150:28015 checked 15d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,426top 71%
Last wipe317d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does My Rust Server follow?

Its rhythm cannot be told from the wipes of My Rust Server on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 317 days 5 hours ago the current world was made.

Tag meanings

How should you read the tags on My Rust Server?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2615 (Protocol): Your game must run protocol 2615 to get in; cs139546 (Build): The server runs game build 139546; ptrak (Networking): Network layer: RakNet, the standard for the game; $rca1 (Region code): ca1 is the region code on record; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here from My Rust Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show My Rust Server?

These Rust Metrics lists carry My Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does My Rust Server sit in the rankings?

Player hours over seven days put My Rust Server at #15,426, in the top 71% of all ranked servers.

What player count does My Rust Server carry?

Status for My Rust Server: offline. Last seen 15 days 7 hours ago.

Server details

Where does My Rust Server sit?

Reading: location. My Rust Server gives no region, with region code ca1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 24.79.13.150:28015.

What Rust version is My Rust Server on?

Rust network protocol 2615 and build 139546 on Windows is the build My Rust Server runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is My Rust Server, and is it online now?

Check: connection. My Rust Server is offline at this moment. Last contact was 15 days 7 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 October 2026.

Rules and settings

What settings and rules apply on My Rust Server?

No gather rate appears in the name: My Rust Server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. VAC is off. That is Valve's anti-cheat.

Which map is live on My Rust Server?

Procedural map on My Rust Server, made by the game's generator.

Connection

How do you connect to My Rust Server?

Press F1 in Rust and enter client.connect 24.79.13.150:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$rca1,v2615,gmvanilla,cs139546,ts8,^z,^y

Game

gmvanilla
Game mode Survival on vanilla settings.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2615
Protocol Your game must run protocol 2615 to get in.
cs139546
Build The server runs game build 139546.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rca1
Region code ca1 is the region code on record.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.