Skid Row PvE
Online 24.66.56.92:28015 checked 12m ago
Server instruments
no direct query in 48 hoursPlayers now
2% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 43% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:14 UTC7h ago | – | – | running | 1 |
| Tue 27 Oct, 17:34 UTC1d ago | – | – | – | 1 |
| Mon 19 Oct, 03:42 UTC9d ago | 1 | held half | 8.6 days | 1 |
| Fri 16 Oct, 15:17 UTC12d ago | 1 | – | 2.5 days | 1 |
| Fri 2 Oct, 14:21 UTC26d ago | 1 | halved by day 11 | 14 days | 0 |
| Tue 29 Sep, 14:37 UTC29d ago | 1 | held half | 3 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 6/200
- 6/50
- 1/30
- 2/200
- 1/200
- 6/30
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Skid Row PvE?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 20 hours in. Above half that peak the crowd stayed until the next wipe in 67% of recent wipes. When it didn't hold, by day 11 it fell below half.
How often does Skid Row PvE wipe, and when?
There is no next wipe to predict: Skid Row PvE wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 7 hours ago.
Tags
How should you read the tags on Skid Row PvE?
These are the tags Skid Row PvE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp51 (Max players): 51 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Skid Row PvE appear in Rust Metrics lists and filters?
Rust Metrics lists featuring Skid Row PvE: Modded Rust servers, checked live, Build and creative servers, Rust creative servers and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Occupancy
Where does Skid Row PvE sit in the rankings?
Player hours over seven days put Skid Row PvE at #9,632, in the top 43% of all ranked servers.
What player count does Skid Row PvE carry?
Current headcount on Skid Row PvE: 1 players, 51 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 18:00 UTC, 1 players on average.
Server
Where does Skid Row PvE sit?
Reading: location. Skid Row PvE gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 24.66.56.92:28015.
What Rust version is Skid Row PvE on?
Rust network protocol 2635 and build 168909 on Windows is the build Skid Row PvE runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Skid Row PvE, and is it online?
Check: connection. Skid Row PvE is online at this moment. Uptime for the last 7 full days: 13 of 168 hours, or 8%. Check: first contact. Rust Metrics logged it on 19 September 2026.
Rules and settings
How is Skid Row PvE configured, and what rules are in force?
Check: gather rate. The name Skid Row PvE does not state one. 8 players per group, the default value. The mode is build & creative. Note the following: building sandbox, with gathering removed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
How to join
How do you connect to Skid Row PvE?
To join: start Rust, press F1 and type client.connect 24.66.56.92:28015. Or press Launch Rust here and Steam opens the game and connects you.