RUST METRICSFlight deck · live data
Data live Servers11,791 Players65,961 Populated3,606 Fresh wipes 3 h126 Scan5 min
‹ All servers24.66.56.92:28015
Online Full Queue Fresh wipe Wipe due No query

Skid Row PvE

Online 24.66.56.92:28015 checked 12m ago

moddedcarbonpve
COM 1 · connect

Server instruments

no direct query in 48 hours
0 13 26 38 51 PAX 1 /51

Players now

2% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#9,632top 43%
Last wipe7h agono schedule published
Next wipe–no rhythm it keeps
Memory–48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75117:0018:0014:0015:0019:0020:00Wiped Tue 27 Oct, 17:34 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 11

The first 48 hours of its last wipes

Mon 19 OctFri 16 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:14 UTC7h ago – – running 1
Tue 27 Oct, 17:34 UTC1d ago – – – 1
Mon 19 Oct, 03:42 UTC9d ago 1 held half 8.6 days 1
Fri 16 Oct, 15:17 UTC12d ago 1 – 2.5 days 1
Fri 2 Oct, 14:21 UTC26d ago 1 halved by day 11 14 days 0
Tue 29 Sep, 14:37 UTC29d ago 1 held half 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Skid Row PvE?

At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 20 hours in. Above half that peak the crowd stayed until the next wipe in 67% of recent wipes. When it didn't hold, by day 11 it fell below half.

How often does Skid Row PvE wipe, and when?

There is no next wipe to predict: Skid Row PvE wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 7 hours ago.

Tags

How should you read the tags on Skid Row PvE?

These are the tags Skid Row PvE publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp51 (Max players): 51 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^c (Creative): Sandbox building, with no gathering and free choice of build; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Skid Row PvE appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Skid Row PvE: Modded Rust servers, checked live, Build and creative servers, Rust creative servers and Rust PvE servers. Check: filters. On the server list it appears under these: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

Where does Skid Row PvE sit in the rankings?

Player hours over seven days put Skid Row PvE at #9,632, in the top 43% of all ranked servers.

What player count does Skid Row PvE carry?

Current headcount on Skid Row PvE: 1 players, 51 slots available. Seven-day check: 0 players on average. Peak reading: 1. Check: 48-hour peak. 18:00 UTC, 1 players on average.

Server

Where does Skid Row PvE sit?

Reading: location. Skid Row PvE gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 24.66.56.92:28015.

What Rust version is Skid Row PvE on?

Rust network protocol 2635 and build 168909 on Windows is the build Skid Row PvE runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on Skid Row PvE, and is it online?

Check: connection. Skid Row PvE is online at this moment. Uptime for the last 7 full days: 13 of 168 hours, or 8%. Check: first contact. Rust Metrics logged it on 19 September 2026.

Rules and settings

How is Skid Row PvE configured, and what rules are in force?

Check: gather rate. The name Skid Row PvE does not state one. 8 players per group, the default value. The mode is build & creative. Note the following: building sandbox, with gathering removed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.

How to join

How do you connect to Skid Row PvE?

To join: start Rust, press F1 and type client.connect 24.66.56.92:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp51,ptrak,$r?,v2635,^z,^y,^c,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is plain Rust survival.
mp51
Max players 51 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Gameplay

^c
Creative Sandbox building, with no gathering and free choice of build.
^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.