Brett's Rust Development Server
Offline 24.60.0.80:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:25 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 122/100
- 189/225
- 123/700
- 11/200
- 49/1000
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on Brett's Rust Development Server?
At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.
When does Brett's Rust Development Server wipe?
The rhythm of Brett's Rust Development Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 26 days 9 hours ago.
Tag meanings
How should you read the tags on Brett's Rust Development Server?
Tags published by Brett's Rust Development Server, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): 5 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166494 (Build): Build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does Brett's Rust Development Server appear in Rust Metrics lists and filters?
On Rust Metrics, Brett's Rust Development Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Brett's Rust Development Server sit in the rankings?
Player hours over seven days put Brett's Rust Development Server at #15,853, in the top 72% of all ranked servers.
What player count does Brett's Rust Development Server carry?
Brett's Rust Development Server is not responding; status offline, last seen 17 days 8 hours ago.
Operator and location
What location is Brett's Rust Development Server hosted in?
No region tag on Brett's Rust Development Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 24.60.0.80:28015.
What Rust version is Brett's Rust Development Server on?
Version check: Rust network protocol 2634 and build 166494 on Windows, run by Brett's Rust Development Server. Matching protocol is required to join. Let Steam update your game.
Is Brett's Rust Development Server up, and how often does it stay up?
Brett's Rust Development Server reports offline. The last reading came 17 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 25 September 2026.
Settings and map
What rules does Brett's Rust Development Server enforce, and what are its settings?
Check: gather rate. The name Brett's Rust Development Server does not state one. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Brett's Rust Development Server on?
The game generates a procedural map for Brett's Rust Development Server.
How to join
How can you get onto Brett's Rust Development Server?
Press F1 in Rust and enter client.connect 24.60.0.80:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.