My Server Name
Offline 24.46.13.140:28015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 205/500
- 121/100
- 183/225
- 126/700
- 19/200
- 50/1000
Quick answers
from the figures on this pageWipe schedule
How often does My Server Name wipe, and when?
To tell the rhythm of My Server Name, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 44 days 21 hours ago the current world was made.
Lists and filters
Which tags does My Server Name carry, and what do they mean?
These are the tags My Server Name publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Game build reading: 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My Server Name appear in Rust Metrics lists and filters?
These Rust Metrics lists carry My Server Name: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
What position does My Server Name hold among Rust servers?
Player hours over seven days put My Server Name at #13,004, in the top – of all ranked servers.
What player count does My Server Name carry?
Reading for My Server Name: offline at this moment; last seen 44 days 20 hours ago.
Operator and location
Which location does My Server Name run from?
No region tag on My Server Name. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 24.46.13.140:28015.
What Rust version is My Server Name on?
Rust network protocol 2633 and build 163794 on Windows is the build My Server Name runs. Matching protocol is required to join. Let Steam update your game.
Is My Server Name up, and how often does it stay up?
My Server Name reports offline. The last reading came 44 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
What rules does My Server Name enforce, and what are its settings?
Reading the name gives no gather rate for My Server Name. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on My Server Name?
Check: map. Procedural, generated by the game, on My Server Name.
Connection
How can you get onto My Server Name?
Press F1 in Rust and enter client.connect 24.46.13.140:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.