Project Plagued | Flying Car LOCAL TEST
Offline 24.45.218.201:29885 checked 12d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 103/500
- 120/100
- 125/225
- 97/700
- 27/200
- 26/1000
Quick answers
from the figures on this pageWipe schedule
When does Project Plagued | Flying Car LOCAL TEST wipe?
Its rhythm cannot be told from the wipes of Project Plagued | Flying Car LOCAL TEST on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 13 days 14 hours ago.
Tags
Which tags does Project Plagued | Flying Car LOCAL TEST carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): 4 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Game build reading: 167398; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Project Plagued | Flying Car LOCAL TEST. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does Project Plagued | Flying Car LOCAL TEST appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Project Plagued | Flying Car LOCAL TEST: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does Project Plagued | Flying Car LOCAL TEST hold among Rust servers?
Ranking for Project Plagued | Flying Car LOCAL TEST: #15,108 on seven-day player hours, top 70% of all ranked servers.
What is the population on Project Plagued | Flying Car LOCAL TEST?
Status for Project Plagued | Flying Car LOCAL TEST: offline. Last seen 12 days 10 hours ago.
Server
Where does Project Plagued | Flying Car LOCAL TEST sit?
No region comes from Project Plagued | Flying Car LOCAL TEST. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 24.45.218.201:29885.
What Rust version is Project Plagued | Flying Car LOCAL TEST on?
Version check: Rust network protocol 2634 and build 167398 on Windows, run by Project Plagued | Flying Car LOCAL TEST. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Project Plagued | Flying Car LOCAL TEST, and is it online?
Check: connection. Project Plagued | Flying Car LOCAL TEST is offline at this moment. Last contact was 12 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 15 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on Project Plagued | Flying Car LOCAL TEST?
Check: gather rate. The name Project Plagued | Flying Car LOCAL TEST does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Connection
How do you connect to Project Plagued | Flying Car LOCAL TEST?
Press F1 in Rust and enter client.connect 24.45.218.201:29885. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.