Project Plagued Lost Island MOTION LOCAL
Offline 24.45.218.201:29445 checked 42d ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 40/500
- 125/100
- 48/225
- 18/700
- 6/200
- 7/1000
Quick answers
from the figures on this pageReset cycle
How often does Project Plagued Lost Island MOTION LOCAL wipe, and when?
The rhythm of Project Plagued Lost Island MOTION LOCAL's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 42 days 10 hours ago the current world was made.
Tag meanings
Which tags does Project Plagued Lost Island MOTION LOCAL carry, and what do they mean?
These are the tags Project Plagued Lost Island MOTION LOCAL publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp0 (Max players): 0 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162989 (Build): The server runs game build 162989; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Project Plagued Lost Island MOTION LOCAL?
These Rust Metrics lists carry Project Plagued Lost Island MOTION LOCAL: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Project Plagued Lost Island MOTION LOCAL hold among Rust servers?
Player hours over seven days put Project Plagued Lost Island MOTION LOCAL at #15,404, in the top – of all ranked servers.
What is the population on Project Plagued Lost Island MOTION LOCAL?
Project Plagued Lost Island MOTION LOCAL is not responding; status offline, last seen 42 days 10 hours ago.
Operator and location
Which location does Project Plagued Lost Island MOTION LOCAL run from?
Reading: location. Project Plagued Lost Island MOTION LOCAL gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 24.45.218.201:29445.
What Rust version is Project Plagued Lost Island MOTION LOCAL on?
Version check: Rust network protocol 2633 and build 162989 on Windows, run by Project Plagued Lost Island MOTION LOCAL. Matching protocol is required to join. Let Steam update your game.
How reliable is Project Plagued Lost Island MOTION LOCAL, and is it online now?
Reading: offline. Project Plagued Lost Island MOTION LOCAL last answered 42 days 10 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 15 September 2026.
Rules and settings
What settings and rules apply on Project Plagued Lost Island MOTION LOCAL?
Reading the name gives no gather rate for Project Plagued Lost Island MOTION LOCAL. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Join
What do you do to join Project Plagued Lost Island MOTION LOCAL?
To join: start Rust, press F1 and type client.connect 24.45.218.201:29445. Or press Launch Rust here and Steam opens the game and connects you.