RustedRootUSA-C1
Offline 24.34.64.152:28031 checked 35d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 35/500
- 128/100
- 50/225
- 39/700
- 7/200
- 0/500
Quick answers
from the figures on this pageWipe schedule
What wipe timing does RustedRootUSA-C1 follow?
The rhythm of RustedRootUSA-C1's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 7 hours ago.
Tag meanings
Which tags does RustedRootUSA-C1 carry, and what do they mean?
Tags published by RustedRootUSA-C1, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show RustedRootUSA-C1?
Rust Metrics lists featuring RustedRootUSA-C1: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Player count
Where does RustedRootUSA-C1 sit in the rankings?
Ranking for RustedRootUSA-C1: #15,491 on seven-day player hours, top 69% of all ranked servers.
How full does RustedRootUSA-C1 get?
Status for RustedRootUSA-C1: offline. Last seen 35 days 2 hours ago.
Server
Where does RustedRootUSA-C1 sit?
Reading: location. RustedRootUSA-C1 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 24.34.64.152:28031.
What Rust version is RustedRootUSA-C1 on?
Rust network protocol 2633 and build 163794 on Linux is the build RustedRootUSA-C1 runs. Matching protocol is required to join. Let Steam update your game.
What is the uptime on RustedRootUSA-C1, and is it online?
Reading: offline. RustedRootUSA-C1 last answered 35 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 22 September 2026.
Rules and settings
What settings and rules apply on RustedRootUSA-C1?
Check: gather rate. The name RustedRootUSA-C1 does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. Vanilla is the label it uses: the stock game: Facepunch's rates, kits and rules, unchanged. Anti-cheat reading: VAC on, Valve's system.
Which map is live on RustedRootUSA-C1?
Check: map. Procedural, size 4,500, seed 1833814390, generated by the game on RustedRootUSA-C1. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join RustedRootUSA-C1?
Check: join. Open Rust, press F1, then enter client.connect 24.34.64.152:28031. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.tdefelice.com/.