RustedRootUSA-B1
Offline 24.34.64.152:28021 checked 34d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 32/500
- 134/100
- 39/225
- 7/700
- 9/200
- 2/1000
Quick answers
from the figures on this pageWipe schedule
How often does RustedRootUSA-B1 wipe, and when?
The rhythm of RustedRootUSA-B1's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 54 days 8 hours ago.
Lists and filters
How should you read the tags on RustedRootUSA-B1?
These are the tags RustedRootUSA-B1 publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Game build reading: 163794; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does RustedRootUSA-B1 appear in Rust Metrics lists and filters?
These Rust Metrics lists carry RustedRootUSA-B1: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does RustedRootUSA-B1 sit in the rankings?
Ranking for RustedRootUSA-B1: #15,471 on seven-day player hours, top 71% of all ranked servers.
How full does RustedRootUSA-B1 get?
RustedRootUSA-B1 is not responding; status offline, last seen 34 days 11 hours ago.
Operator and location
Where does RustedRootUSA-B1 sit?
Reading: location. RustedRootUSA-B1 gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 24.34.64.152:28021.
What Rust version is RustedRootUSA-B1 on?
Version check: Rust network protocol 2633 and build 163794 on Linux, run by RustedRootUSA-B1. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is RustedRootUSA-B1, and is it online now?
Check: connection. RustedRootUSA-B1 is offline at this moment. Last contact was 34 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is RustedRootUSA-B1 configured, and what rules are in force?
Check: gather rate. The name RustedRootUSA-B1 does not state one. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. VAC is on. That is Valve's anti-cheat.
What map is RustedRootUSA-B1 on?
Size 6,000 and seed 1337: the game generates the procedural map on RustedRootUSA-B1 from them. The map repeats when size and seed match. Open it on RustMaps from this page. Map name, as listed: Custom Map.
Join
How can you get onto RustedRootUSA-B1?
Check: join. Open Rust, press F1, then enter client.connect 24.34.64.152:28021. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://www.tdefelice.com/.