LinuxGSM
Offline 24.247.1.131:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 07:32 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/500
- 131/100
- 196/225
- 90/700
- 226/700
- 348/350
Quick answers
from the figures on this pageWipe schedule
What happens on LinuxGSM when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in.
How often does LinuxGSM wipe, and when?
The rhythm of LinuxGSM's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 10 hours ago.
Lists and filters
How should you read the tags on LinuxGSM?
Tags published by LinuxGSM, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does LinuxGSM appear in Rust Metrics lists and filters?
These Rust Metrics lists carry LinuxGSM: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does LinuxGSM hold among Rust servers?
Player hours over seven days put LinuxGSM at #15,368, in the top 70% of all ranked servers.
What player count does LinuxGSM carry?
LinuxGSM is not responding; status offline, last seen 9 days 4 hours ago.
Server
Which location does LinuxGSM run from?
No region tag on LinuxGSM. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 24.247.1.131:28015.
What Rust version is LinuxGSM on?
Version check: Rust network protocol 2634 and build 166586 on Linux, run by LinuxGSM. Matching protocol is required to join. Let Steam update your game.
What is the uptime on LinuxGSM, and is it online?
Reading: offline. LinuxGSM last answered 9 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 18 September 2026.
Rules and settings
What rules does LinuxGSM enforce, and what are its settings?
No gather rate appears in the name: LinuxGSM. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on LinuxGSM?
Procedural map on LinuxGSM, made by the game's generator.
Connection
What do you do to join LinuxGSM?
To join: start Rust, press F1 and type client.connect 24.247.1.131:28015. Or press Launch Rust here and Steam opens the game and connects you.