RUST METRICSFlight deck · live data
Data live Servers11,875 Players97,136 Populated3,915 Fresh wipes 3 h398 Scan5 min
‹ All servers24.24.227.182:24090
Offline Full Queue Fresh wipe Wipe due No query

QuietWorld - Experimental Households

Offline 24.24.227.182:24090 checked 12d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1 2 3 4 PAX 0 /4

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,128top 70%
Last wipe12d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3.7 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctTue 13 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:02 UTC12d ago 0 – running 0
Tue 13 Oct, 04:10 UTC16d ago 0 – 3.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on QuietWorld - Experimental Households when wipe day comes?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

When does QuietWorld - Experimental Households wipe?

The rhythm of QuietWorld - Experimental Households's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 12 days 19 hours ago the current world was made.

Lists and filters

How should you read the tags on QuietWorld - Experimental Households?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): Game build reading: 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from QuietWorld - Experimental Households. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does QuietWorld - Experimental Households appear in Rust Metrics lists and filters?

Rust Metrics lists featuring QuietWorld - Experimental Households: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

Where does QuietWorld - Experimental Households sit in the rankings?

Ranking for QuietWorld - Experimental Households: #15,128 on seven-day player hours, top 70% of all ranked servers.

What is the population on QuietWorld - Experimental Households?

QuietWorld - Experimental Households is not responding; status offline, last seen 12 days 19 hours ago.

Operator and location

Which location does QuietWorld - Experimental Households run from?

Reading: location. QuietWorld - Experimental Households gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 24.24.227.182:24090.

What Rust version is QuietWorld - Experimental Households on?

Rust network protocol 2634 and build 166586 on Windows is the build QuietWorld - Experimental Households runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is QuietWorld - Experimental Households, and is it online now?

QuietWorld - Experimental Households reports offline. The last reading came 12 days 19 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 October 2026.

Settings and map

What settings and rules apply on QuietWorld - Experimental Households?

Reading the name gives no gather rate for QuietWorld - Experimental Households. The group cap is 8 players, which is the default in the game. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

What map is QuietWorld - Experimental Households on?

Procedural map on QuietWorld - Experimental Households, made by the game's generator.

Join

What do you do to join QuietWorld - Experimental Households?

To join: start Rust, press F1 and type client.connect 24.24.227.182:24090. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp4,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp4
Max players The server holds 4 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build Game build reading: 166586.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.