RUST METRICSFlight deck · live data
Data live Servers11,738 Players62,312 Populated3,391 Fresh wipes 3 h192 Scan5 min
‹ All servers24.214.34.225:28015
Offline Full Queue Fresh wipe Wipe due No query

GremlinsAlpha

Offline 24.214.34.225:28015 checked 41d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,439no region published
Last wipe388d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does GremlinsAlpha follow?

The rhythm of GremlinsAlpha's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 388 days 14 hours ago.

Tags

How should you read the tags on GremlinsAlpha?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2602 (Protocol): Protocol 2602: join only on the same game version; cs132425 (Build): Game build reading: 132425; ptrak (Networking): Network layer: RakNet, the standard for the game; $rus1 (Region code): The code for this server's region is us1; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from GremlinsAlpha. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does GremlinsAlpha appear in Rust Metrics lists and filters?

Rust Metrics lists featuring GremlinsAlpha: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does GremlinsAlpha sit in the rankings?

Ranking for GremlinsAlpha: #15,439 on seven-day player hours, top – of all ranked servers.

How full does GremlinsAlpha get?

GremlinsAlpha is not responding; status offline, last seen 41 days 15 hours ago.

Server

Which location does GremlinsAlpha run from?

Reading: location. GremlinsAlpha gives no region, with region code us1. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 24.214.34.225:28015.

What Rust version is GremlinsAlpha on?

Rust network protocol 2602 and build 132425 on Windows is the build GremlinsAlpha runs. Matching protocol is required to join. Let Steam update your game.

What is the uptime on GremlinsAlpha, and is it online?

Reading: offline. GremlinsAlpha last answered 41 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 17 September 2026.

Map and rules

How is GremlinsAlpha configured, and what rules are in force?

Check: gather rate. The name GremlinsAlpha does not state one. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is GremlinsAlpha on?

Check: map. Procedural, generated by the game, on GremlinsAlpha.

Join

What do you do to join GremlinsAlpha?

Press F1 in Rust and enter client.connect 24.214.34.225:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$rus1,v2602,gmrust,cs132425,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams of up to 8.
v2602
Protocol Protocol 2602: join only on the same game version.
cs132425
Build Game build reading: 132425.
ptrak
Networking Network layer: RakNet, the standard for the game.
$rus1
Region code The code for this server's region is us1.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.