RUST METRICSFlight deck · live data
Data live Servers11,810 Players75,437 Populated3,743 Fresh wipes 3 h107 Scan5 min
‹ All servers24.17.32.7:28025
Offline Full Queue Fresh wipe Wipe due No query

Tel Aviv

Offline 24.17.32.7:28025 checked 34d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 17 34 50 67 PAX 0 /67

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,625top 71%
Last wipe34d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep24 Sep26 Sep27 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

Wed 23 SepWed 23 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 23 Sep, 23:43 UTC34d ago 4 – running 3
Wed 23 Sep, 02:19 UTC35d ago 5 – 0.9 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Tel Aviv when wipe day comes?

An average of 4 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does Tel Aviv wipe, and when?

To tell the rhythm of Tel Aviv, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 34 days 21 hours ago the current world was made.

Tag meanings

Which tags does Tel Aviv carry, and what do they mean?

Tags published by Tel Aviv, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp67 (Max players): 67 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Tel Aviv?

On Rust Metrics, Tel Aviv sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

What position does Tel Aviv hold among Rust servers?

Player hours over seven days put Tel Aviv at #15,625, in the top 71% of all ranked servers.

How full does Tel Aviv get?

Reading for Tel Aviv: offline at this moment; last seen 34 days 17 hours ago.

Server details

Where does Tel Aviv sit?

Reading: location. Tel Aviv gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 24.17.32.7:28025.

What Rust version is Tel Aviv on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by Tel Aviv. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Tel Aviv, and is it online now?

Tel Aviv reports offline. The last reading came 34 days 17 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 22 September 2026.

Settings and map

How is Tel Aviv configured, and what rules are in force?

Reading the name gives no gather rate for Tel Aviv. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Tel Aviv?

Procedural map on Tel Aviv, made by the game's generator.

Connection

What do you do to join Tel Aviv?

Press F1 in Rust and enter client.connect 24.17.32.7:28025. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp67,ptrak,$r?,v2633,gmvanilla,cs165217,ts8,^z,^y

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp67
Max players 67 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Your game must run protocol 2633 to get in.
cs165217
Build Game build reading: 165217.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.