My FDLWI Gaming Rust server | Powered by AMP
Offline 24.159.229.37:28015 checked 22d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 54/500
- 127/100
- 46/225
- 54/700
- 7/200
- 8/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does My FDLWI Gaming Rust server | Powered by AMP follow?
To tell the rhythm of My FDLWI Gaming Rust server | Powered by AMP, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 22 days 7 hours ago.
Tag meanings
How should you read the tags on My FDLWI Gaming Rust server | Powered by AMP?
Tags published by My FDLWI Gaming Rust server | Powered by AMP, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does My FDLWI Gaming Rust server | Powered by AMP appear in Rust Metrics lists and filters?
Rust Metrics lists featuring My FDLWI Gaming Rust server | Powered by AMP: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does My FDLWI Gaming Rust server | Powered by AMP sit in the rankings?
Player hours over seven days put My FDLWI Gaming Rust server | Powered by AMP at #15,990, in the top 71% of all ranked servers.
What is the population on My FDLWI Gaming Rust server | Powered by AMP?
Reading for My FDLWI Gaming Rust server | Powered by AMP: offline at this moment; last seen 22 days 6 hours ago.
Server details
What location is My FDLWI Gaming Rust server | Powered by AMP hosted in?
No region comes from My FDLWI Gaming Rust server | Powered by AMP. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 24.159.229.37:28015.
What Rust version is My FDLWI Gaming Rust server | Powered by AMP on?
Reading: My FDLWI Gaming Rust server | Powered by AMP, Rust network protocol 2634 and build 166652, Windows. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on My FDLWI Gaming Rust server | Powered by AMP, and is it online?
My FDLWI Gaming Rust server | Powered by AMP reports offline. The last reading came 22 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 6 October 2026, recorded by Rust Metrics.
Settings and map
How is My FDLWI Gaming Rust server | Powered by AMP configured, and what rules are in force?
Check: gather rate. The name My FDLWI Gaming Rust server | Powered by AMP does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is My FDLWI Gaming Rust server | Powered by AMP on?
The game generates a procedural map for My FDLWI Gaming Rust server | Powered by AMP.
How to join
What do you do to join My FDLWI Gaming Rust server | Powered by AMP?
Press F1 in Rust and enter client.connect 24.159.229.37:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.