Derek - Rust ARK local test
Online 24.118.157.69:28015 checked 9m ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 20:47 UTC20d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 48/500
- 126/100
- 67/225
- 16/700
- 3/200
- 6/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Derek - Rust ARK local test?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.
What wipe timing does Derek - Rust ARK local test follow?
To tell the rhythm of Derek - Rust ARK local test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 20 days 9 hours ago.
Tag meanings
How should you read the tags on Derek - Rust ARK local test?
These are the tags Derek - Rust ARK local test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Derek - Rust ARK local test?
Rust Metrics lists featuring Derek - Rust ARK local test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does Derek - Rust ARK local test hold among Rust servers?
Player hours over seven days put Derek - Rust ARK local test at #4,589, in the top 21% of all ranked servers.
What is the population on Derek - Rust ARK local test?
1 of 1 slots are filled on Derek - Rust ARK local test right now. Check: players over seven days. Average 1, peak 1. Check: 48-hour peak. 02:00 UTC, 1 players on average.
Operator and location
What location is Derek - Rust ARK local test hosted in?
Reading: location. Derek - Rust ARK local test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 24.118.157.69:28015.
What Rust version is Derek - Rust ARK local test on?
Reading: Derek - Rust ARK local test, Rust network protocol 2634 and build 167231, Windows. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Derek - Rust ARK local test, and is it online now?
Check: connection. Derek - Rust ARK local test is online at this moment. Reading: 63% uptime over the last 7 full days. It was up 106 of 168 hours. The first sighting on Rust Metrics was 8 October 2026.
Settings and map
How is Derek - Rust ARK local test configured, and what rules are in force?
No gather rate appears in the name: Derek - Rust ARK local test. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on Derek - Rust ARK local test?
Procedural map on Derek - Rust ARK local test, made by the game's generator.
Connection
How do you connect to Derek - Rust ARK local test?
Press F1 in Rust and enter client.connect 24.118.157.69:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Reading: full. Expect to queue.