RUST METRICSFlight deck · live data
Data live Servers11,628 Players32,585 Populated2,817 Fresh wipes 3 h70 Scan5 min
‹ All servers24.118.157.69:28015
Online Full Queue Fresh wipe Wipe due No query

Derek - Rust ARK local test

Online 24.118.157.69:28015 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 0.2 0.5 0.8 1 PAX 1 /1

Players now

100% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average1peak 1
Rank#4,589top 21%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Memory–48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75106:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 8 Oct, 20:47 UTC20d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Derek - Rust ARK local test?

The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 1 hours in.

What wipe timing does Derek - Rust ARK local test follow?

To tell the rhythm of Derek - Rust ARK local test, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 20 days 9 hours ago.

Tag meanings

How should you read the tags on Derek - Rust ARK local test?

These are the tags Derek - Rust ARK local test publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): Slots: 1; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167231 (Build): Build 167231; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show Derek - Rust ARK local test?

Rust Metrics lists featuring Derek - Rust ARK local test: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does Derek - Rust ARK local test hold among Rust servers?

Player hours over seven days put Derek - Rust ARK local test at #4,589, in the top 21% of all ranked servers.

What is the population on Derek - Rust ARK local test?

1 of 1 slots are filled on Derek - Rust ARK local test right now. Check: players over seven days. Average 1, peak 1. Check: 48-hour peak. 02:00 UTC, 1 players on average.

Operator and location

What location is Derek - Rust ARK local test hosted in?

Reading: location. Derek - Rust ARK local test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 24.118.157.69:28015.

What Rust version is Derek - Rust ARK local test on?

Reading: Derek - Rust ARK local test, Rust network protocol 2634 and build 167231, Windows. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Derek - Rust ARK local test, and is it online now?

Check: connection. Derek - Rust ARK local test is online at this moment. Reading: 63% uptime over the last 7 full days. It was up 106 of 168 hours. The first sighting on Rust Metrics was 8 October 2026.

Settings and map

How is Derek - Rust ARK local test configured, and what rules are in force?

No gather rate appears in the name: Derek - Rust ARK local test. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Derek - Rust ARK local test?

Procedural map on Derek - Rust ARK local test, made by the game's generator.

Connection

How do you connect to Derek - Rust ARK local test?

Press F1 in Rust and enter client.connect 24.118.157.69:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. Reading: full. Expect to queue.

PLACARDS

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp1
Max players Slots: 1.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167231
Build Build 167231.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.