RUST METRICSFlight deck · live data
Data live Servers11,830 Players74,645 Populated3,703 Fresh wipes 3 h224 Scan5 min
‹ All servers23.81.34.186:27015
Offline Full Queue Fresh wipe Wipe due No query

Testing Server | by hionet.com

Offline 23.81.34.186:27015 checked 15d ago

vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,205top 70%
Last wipe15d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct16 Oct21 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 14 OctWed 23 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 14 Oct, 07:11 UTC15d ago 0 – running 0
Wed 23 Sep, 17:10 UTC35d ago 0 – 20.6 days 0
Tue 22 Sep, 15:09 UTC36d ago 0 – 1.1 days 0
Mon 21 Sep, 17:05 UTC37d ago 0 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on Testing Server | by hionet.com when wipe day comes?

An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.

When does Testing Server | by hionet.com wipe?

There is no next wipe to predict: Testing Server | by hionet.com wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 6 hours ago the current world was made.

Tags

Which tags does Testing Server | by hionet.com carry, and what do they mean?

These are the tags Testing Server | by hionet.com publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Testing Server | by hionet.com?

On Rust Metrics, Testing Server | by hionet.com sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does Testing Server | by hionet.com sit in the rankings?

Player hours over seven days put Testing Server | by hionet.com at #15,205, in the top 70% of all ranked servers.

What player count does Testing Server | by hionet.com carry?

Status for Testing Server | by hionet.com: offline. Last seen 15 days 5 hours ago.

Server

Which location does Testing Server | by hionet.com run from?

Reading: location. Testing Server | by hionet.com gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 23.81.34.186:27015.

What Rust version is Testing Server | by hionet.com on?

Rust network protocol 2634 and build 167781 on Linux is the build Testing Server | by hionet.com runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Testing Server | by hionet.com, and is it online now?

Testing Server | by hionet.com reports offline. The last reading came 15 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.

Rules and settings

How is Testing Server | by hionet.com configured, and what rules are in force?

Check: gather rate. The name Testing Server | by hionet.com does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.

What map is Testing Server | by hionet.com on?

From seed 1606757962, the game generates the procedural map on Testing Server | by hionet.com. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.

How to join

How do you connect to Testing Server | by hionet.com?

To join: start Rust, press F1 and type client.connect 23.81.34.186:27015. Or press Launch Rust here and Steam opens the game and connects you. https://hionet.com is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,^v,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp5
Max players Slots: 5.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Difficulty

^v
Vanilla Rates, kits and rules are exactly as Facepunch ships them.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.