Testing Server | by hionet.com
Offline 23.81.34.186:27015 checked 15d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 07:11 UTC15d ago | 0 | – | running | 0 |
| Wed 23 Sep, 17:10 UTC35d ago | 0 | – | 20.6 days | 0 |
| Tue 22 Sep, 15:09 UTC36d ago | 0 | – | 1.1 days | 0 |
| Mon 21 Sep, 17:05 UTC37d ago | 0 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 190/500
- 129/100
- 82/700
- 26/200
- 29/1000
- 281/700
Quick answers
from the figures on this pageWipe timing
What happens on Testing Server | by hionet.com when wipe day comes?
An average of 0 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 0 hours.
When does Testing Server | by hionet.com wipe?
There is no next wipe to predict: Testing Server | by hionet.com wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 15 days 6 hours ago the current world was made.
Tags
Which tags does Testing Server | by hionet.com carry, and what do they mean?
These are the tags Testing Server | by hionet.com publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Testing Server | by hionet.com?
On Rust Metrics, Testing Server | by hionet.com sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Testing Server | by hionet.com sit in the rankings?
Player hours over seven days put Testing Server | by hionet.com at #15,205, in the top 70% of all ranked servers.
What player count does Testing Server | by hionet.com carry?
Status for Testing Server | by hionet.com: offline. Last seen 15 days 5 hours ago.
Server
Which location does Testing Server | by hionet.com run from?
Reading: location. Testing Server | by hionet.com gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 23.81.34.186:27015.
What Rust version is Testing Server | by hionet.com on?
Rust network protocol 2634 and build 167781 on Linux is the build Testing Server | by hionet.com runs. Matching protocol is required to join. Let Steam update your game.
How reliable is Testing Server | by hionet.com, and is it online now?
Testing Server | by hionet.com reports offline. The last reading came 15 days 5 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Rules and settings
How is Testing Server | by hionet.com configured, and what rules are in force?
Check: gather rate. The name Testing Server | by hionet.com does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
What map is Testing Server | by hionet.com on?
From seed 1606757962, the game generates the procedural map on Testing Server | by hionet.com. Its size is 3,500. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How do you connect to Testing Server | by hionet.com?
To join: start Rust, press F1 and type client.connect 23.81.34.186:27015. Or press Launch Rust here and Steam opens the game and connects you. https://hionet.com is where its website sits.