RUST METRICSFlight deck · live data
Data live Servers11,617 Players32,693 Populated2,804 Fresh wipes 3 h68 Scan5 min
‹ All servers23.27.211.90:28915
Offline Full Queue Fresh wipe Wipe due No query

ARD1111

Offline NA 23.27.211.90:28915 checked 35d ago

monthly wipes vanillamoddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,508top 71% · #1594 in NA
Last wipe55d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers, top 84% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does ARD1111 wipe?

The estimate for ARD1111's next wipe comes from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 55 days 8 hours ago the current world was made. The tags state a wipe schedule of one wipe a month.

Tags

How should you read the tags on ARD1111?

These are the tags ARD1111 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): The server holds 100 slots; ts15 (Group limit): Teams are capped at 15; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): Game build reading: 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^m (Monthly): Check: wipe cycle. Monthly, alongside Facepunch's force wipe; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; NA (North America): The server browser files it under North America; sc1 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does ARD1111 appear in Rust Metrics lists and filters?

On Rust Metrics, ARD1111 sits in these lists: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Player count

Where does ARD1111 sit in the rankings?

Player hours over the last seven days put ARD1111 at #15,508, #1,594 in North America, in the top 71% of all ranked servers.

What is the population on ARD1111?

ARD1111 is not responding; status offline, last seen 35 days 7 hours ago.

Server

What location is ARD1111 hosted in?

ARD1111 gives North America as its location, with the NA tag. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 23.27.211.90:28915.

What Rust version is ARD1111 on?

Rust network protocol 2633 and build 162929 on Windows is the build ARD1111 runs. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is ARD1111, and is it online now?

Check: connection. ARD1111 is offline at this moment. Last contact was 35 days 7 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

What rules does ARD1111 enforce, and what are its settings?

No gather rate appears in the name: ARD1111. The cap on groups is 15 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Vanilla is the label it uses: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Anti-cheat reading: VAC on, Valve's system.

Which map is live on ARD1111?

Size 2,000 and seed 917698130: the game generates the procedural map on ARD1111 from them. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto ARD1111?

Press F1 in Rust and enter client.connect 23.27.211.90:28915. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^m,^v,NA,gmrust,cs162929,sc1,ts15,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp100
Max players The server holds 100 slots.
ts15
Group limit Teams are capped at 15.
v2633
Protocol Your game must run protocol 2633 to get in.
cs162929
Build Game build reading: 162929.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Check: wipe cycle. Monthly, alongside Facepunch's force wipe.

Difficulty

^v
Vanilla Unmodified from Facepunch's release: no altered rates, no kits, no extra rules.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

NA
North America The server browser files it under North America.

Other

sc1
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.