ARD1111
Offline NA 23.27.211.122:28915 checked 26d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 85% in NA. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC6d 17hFW
- WPT 2Thu 3 Dec, 19:00 UTC34d 17hFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:22 UTC FW28d ago | 2 | – | running | 0 |
| Tue 29 Sep, 01:11 UTC31d ago | 2 | held half | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 16/175
- 10/90
- 4/1000
- 5/15
- 4/50
- 2/50
Quick answers
from the figures on this pageWipe timing
What should you expect from wipe day on ARD1111?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 1 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
How often does ARD1111 wipe, and when?
Once a month ARD1111 wipes, with the force wipe. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world in play was created 28 days 6 hours ago. Its tags carry a monthly wipe schedule.
Tags
How should you read the tags on ARD1111?
These are the tags ARD1111 publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts15 (Group limit): Teams are capped at 15; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): Game build reading: 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^m (Monthly): Facepunch's force wipe sets the monthly cycle here; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; NA (North America): Its browser listing: North America; sc1 (Custom tag): A plugin or the owner set this tag; Rust does not ship it. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show ARD1111?
Rust Metrics lists featuring ARD1111: Modded Rust servers, checked live and North America: server readout. Check: filters. On the server list it appears under these: Region: North America; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
What position does ARD1111 hold among Rust servers?
Ranked by seven-day player hours, ARD1111 sits at #16,011 and #1,571 in North America, inside the top 70%.
How full does ARD1111 get?
Status for ARD1111: offline. Last seen 26 days 9 hours ago.
Server details
Where does ARD1111 sit?
Its NA tag places ARD1111 in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 23.27.211.122:28915.
What Rust version is ARD1111 on?
Rust network protocol 2634 and build 166494 on Windows is the build ARD1111 runs. To get in, your game needs the same protocol; Steam applies the update.
Is ARD1111 up, and how often does it stay up?
Check: connection. ARD1111 is offline at this moment. Last contact was 26 days 9 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 25 September 2026.
Map and rules
How is ARD1111 configured, and what rules are in force?
Check: gather rate. The name ARD1111 does not state one. Check: group limit. Up to 15 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. It describes itself as vanilla. The meaning given: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
What map is ARD1111 on?
Size 2,000 and seed 917698130: the game generates the procedural map on ARD1111 from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to ARD1111?
Press F1 in Rust and enter client.connect 23.27.211.122:28915. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.