[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |
Online NA 23.26.121.202:30015 checked 8m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 104 · below 20 is lag, below 10 is badEntities
48 h range 129,074–133,824 · memory 3,361 MBUptime
3 h 54 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence
Coming wipes
- WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
- WPT 2Thu 12 Nov, 18:06 UTC14d 1h
- WPT 3Thu 3 Dec, 19:00 UTC35d 2hFW
- WPT 4Thu 10 Dec, 18:06 UTC42d 1h
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 18:06 UTC13d ago | 1 | – | running | 0 |
| Thu 1 Oct, 18:15 UTC FW27d ago | 1 | held half | 14 days | 0 |
| Thu 17 Sep, 18:01 UTC41d ago | 3 | halved by day 3 | 14 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/100
- 2/40
- 5/100
- 2/100
- 4/100
- 1/100
Quick answers
from the figures on this pageReset cycle
What happens on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 7 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3 it fell below half when it didn't.
How often does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | wipe, and when?
every 4 weeks on Thursday at 18:06 UTC is how [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 13 days 22 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.
Tag meanings
Which tags does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | carry, and what do they mean?
These are the tags [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?
On Rust Metrics, [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | sits in these lists: 10x Rust servers, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.
Population
Where does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | sit in the rankings?
Top 13% of all ranked servers: [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | takes #2,971 on seven-day player hours and #494 in North America.
What player count does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | carry?
Current headcount on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |: 0 players, 100 slots available. Check: players over seven days. Average 1, peak 4. Check: 48-hour peak. 22:00 UTC, 2 players on average.
Server details
Where does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | sit?
Its NA tag places [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 23.26.121.202:30015.
What Rust version is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | on?
Reading: [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.
Is performance on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | within range?
Reading: 116 server fps on average across the last 48 hours. It never dropped below 104. Check: entities. The peak was 133,824, counting buildings, deployables and the rest of the world. Memory peak: 4,056 MB. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |, and is it online now?
Check: connection. [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | is online at this moment. By its reported uptime, the last restart was roughly 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | configured, and what rules are in force?
The name carries the rate: 10x gather on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?
From seed 1337, the game generates the procedural map on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.
Connection
What do you do to join [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?
Check: join. Open Rust, press F1, then enter client.connect 23.26.121.202:30015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/the-masters.
