RUST METRICSFlight deck · live data
Data live Servers11,882 Players97,865 Populated3,914 Fresh wipes 3 h398 Scan5 min
‹ All servers23.26.121.202:30015
Online Full Queue Fresh wipe Wipe due No query

[US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |

Online NA 23.26.121.202:30015 checked 8m ago

10x biweekly wipes moddedoxidepve
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 119 SERVER FPS

Server fps

48 h low 104 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 129,127 ×1000

Entities

48 h range 129,074–133,824 · memory 3,361 MB
1239 ET SINCE RESTART 03:54

Uptime

3 h 54 min since its last restart, at the last reading
7-day average1peak 4
Rank#2,971top 13% · #494 in NA
Last wipe13d agobiweekly schedule
Next wipe7d 2hThu 5 Nov, 19:00 UTC FW
Memory3,361MB48 h peak 3 players
REC 1

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 13% of all ranked servers, top 27% in NA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

usual gap28 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held50%else halves by day 3

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 2hFW
  2. WPT 2Thu 12 Nov, 18:06 UTC14d 1h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 2hFW
  4. WPT 4Thu 10 Dec, 18:06 UTC42d 1h

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 18:06 UTC13d ago 1 – running 0
Thu 1 Oct, 18:15 UTC FW27d ago 1 held half 14 days 0
Thu 17 Sep, 18:01 UTC41d ago 3 halved by day 3 14 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 7 hours. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 3 it fell below half when it didn't.

How often does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | wipe, and when?

every 4 weeks on Thursday at 18:06 UTC is how [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | wipes. Mark Thursday 5 November at 19:00 UTC: that is force wipe day, and the wipe hits all Rust servers. The world in play was created 13 days 22 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tag meanings

Which tags does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | carry, and what do they mean?

These are the tags [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): Slots: 100; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Game build reading: 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^p (PvE): Check: mode. PvE, so the world supplies the danger, not other players; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; NA (North America): The server browser files it under North America. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

On Rust Metrics, [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | sits in these lists: 10x Rust servers, Modded Rust servers, checked live, Rust PvE servers and North America: server readout. Reading: server list filters. It comes up under Region: North America; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population

Where does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | sit in the rankings?

Top 13% of all ranked servers: [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | takes #2,971 on seven-day player hours and #494 in North America.

What player count does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | carry?

Current headcount on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |: 0 players, 100 slots available. Check: players over seven days. Average 1, peak 4. Check: 48-hour peak. 22:00 UTC, 2 players on average.

Server details

Where does [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | sit?

Its NA tag places [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | in North America. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 23.26.121.202:30015.

What Rust version is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | on?

Reading: [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |, Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

Is performance on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | within range?

Reading: 116 server fps on average across the last 48 hours. It never dropped below 104. Check: entities. The peak was 133,824, counting buildings, deployables and the rest of the world. Memory peak: 4,056 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |, and is it online now?

Check: connection. [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | is online at this moment. By its reported uptime, the last restart was roughly 3 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

How is [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES | configured, and what rules are in force?

The name carries the rate: 10x gather on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |. 8 players per group, the default value. The mode is pve. Note the following: fighting between players is off. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

From seed 1337, the game generates the procedural map on [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Connection

What do you do to join [US] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | RAIDABLE BASES |?

Check: join. Open Rust, press F1, then enter client.connect 23.26.121.202:30015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://discord.com/invite/the-masters.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,NA,^p,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players Slots: 100.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Game build reading: 168909.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Gameplay

^p
PvE Check: mode. PvE, so the world supplies the danger, not other players.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.