Mirny isolated r15 NPC validation
Offline 23.237.28.198:28515 checked 5d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 12:50 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 34/500
- 120/100
- 47/225
- 13/700
- 1/200
- 2/1000
Quick answers
from the figures on this pageWipe schedule
What happens on Mirny isolated r15 NPC validation when wipe day comes?
The busiest point of its recent wipes drew 0 players on average. After the latest wipe, numbers topped out at 0 hours.
What wipe timing does Mirny isolated r15 NPC validation follow?
The rhythm of Mirny isolated r15 NPC validation's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 5 days 15 hours ago.
Lists and filters
Which tags does Mirny isolated r15 NPC validation carry, and what do they mean?
These are the tags Mirny isolated r15 NPC validation publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp100 (Max players): Slots: 100; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Mirny isolated r15 NPC validation?
These Rust Metrics lists carry Mirny isolated r15 NPC validation: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
What position does Mirny isolated r15 NPC validation hold among Rust servers?
Player hours over seven days put Mirny isolated r15 NPC validation at #15,349, in the top 69% of all ranked servers.
What player count does Mirny isolated r15 NPC validation carry?
Status for Mirny isolated r15 NPC validation: offline. Last seen 5 days 15 hours ago. Seven-day reading: 0 players on average.
Server details
What location is Mirny isolated r15 NPC validation hosted in?
No region tag on Mirny isolated r15 NPC validation. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 23.237.28.198:28515.
What Rust version is Mirny isolated r15 NPC validation on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Mirny isolated r15 NPC validation. Matching protocol is required to join. Let Steam update your game.
Is Mirny isolated r15 NPC validation up, and how often does it stay up?
Mirny isolated r15 NPC validation reports offline. The last reading came 5 days 15 hours ago. Uptime for the last 6 full days: 2 of 144 hours, or 1%. Reading: first seen 22 October 2026, recorded by Rust Metrics.
Rules and settings
What rules does Mirny isolated r15 NPC validation enforce, and what are its settings?
Reading the name gives no gather rate for Mirny isolated r15 NPC validation. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Mirny isolated r15 NPC validation?
Check: map. Procedural, generated by the game, on Mirny isolated r15 NPC validation.
Join
How do you connect to Mirny isolated r15 NPC validation?
Check: join. Open Rust, press F1, then enter client.connect 23.237.28.198:28515. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.