RUST METRICSFlight deck · live data
Data live Servers11,737 Players52,840 Populated3,354 Fresh wipes 3 h124 Scan5 min
‹ All servers23.17.252.210:28015
Offline Full Queue Fresh wipe Wipe due No query

Dire Wolves | We die the most!

Offline 23.17.252.210:28015 checked 28d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#16,838top 70%
Last wipe55d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Dire Wolves | We die the most! follow?

Its rhythm cannot be told from the wipes of Dire Wolves | We die the most! on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 55 days 4 hours ago.

Tag meanings

Which tags does Dire Wolves | We die the most! carry, and what do they mean?

Tags published by Dire Wolves | We die the most!, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Protocol 2633: join only on the same game version; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Dire Wolves | We die the most! appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Dire Wolves | We die the most!: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population

Where does Dire Wolves | We die the most! sit in the rankings?

Player hours over seven days put Dire Wolves | We die the most! at #16,838, in the top 70% of all ranked servers.

How full does Dire Wolves | We die the most! get?

Reading for Dire Wolves | We die the most!: offline at this moment; last seen 28 days 14 hours ago.

Server details

What location is Dire Wolves | We die the most! hosted in?

Reading: location. Dire Wolves | We die the most! gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 23.17.252.210:28015.

What Rust version is Dire Wolves | We die the most! on?

Version check: Rust network protocol 2633 and build 165217 on Windows, run by Dire Wolves | We die the most!. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Dire Wolves | We die the most!, and is it online now?

Check: connection. Dire Wolves | We die the most! is offline at this moment. Last contact was 28 days 14 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.

Rules and settings

What rules does Dire Wolves | We die the most! enforce, and what are its settings?

Reading the name gives no gather rate for Dire Wolves | We die the most!. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on Dire Wolves | We die the most!?

Procedural map on Dire Wolves | We die the most!, made by the game's generator.

Join

What do you do to join Dire Wolves | We die the most!?

Press F1 in Rust and enter client.connect 23.17.252.210:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players Slots: 15.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Protocol 2633: join only on the same game version.
cs165217
Build The server runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Plugins or settings make this a modded server.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.