Dire Wolves | We die the most!
Offline 23.17.252.200:28015 checked 14d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 65/500
- 122/100
- 99/225
- 31/700
- 3/200
- 8/1000
Quick answers
from the figures on this pageWipe timing
When does Dire Wolves | We die the most! wipe?
The rhythm of Dire Wolves | We die the most!'s wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 11 hours ago.
Tags
How should you read the tags on Dire Wolves | We die the most!?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167584 (Build): Game build reading: 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from Dire Wolves | We die the most!. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Dire Wolves | We die the most! appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Dire Wolves | We die the most!: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does Dire Wolves | We die the most! hold among Rust servers?
Player hours over seven days put Dire Wolves | We die the most! at #15,218, in the top 70% of all ranked servers.
How full does Dire Wolves | We die the most! get?
Status for Dire Wolves | We die the most!: offline. Last seen 14 days 20 hours ago.
Server details
Where does Dire Wolves | We die the most! sit?
Reading: location. Dire Wolves | We die the most! gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 23.17.252.200:28015.
What Rust version is Dire Wolves | We die the most! on?
Rust network protocol 2634 and build 167584 on Windows is the build Dire Wolves | We die the most! runs. Matching protocol is required to join. Let Steam update your game.
Is Dire Wolves | We die the most! up, and how often does it stay up?
Check: connection. Dire Wolves | We die the most! is offline at this moment. Last contact was 14 days 20 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 11 October 2026.
Settings and map
How is Dire Wolves | We die the most! configured, and what rules are in force?
Check: gather rate. The name Dire Wolves | We die the most! does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Carbon. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Dire Wolves | We die the most!?
Check: map. Procedural, generated by the game, on Dire Wolves | We die the most!.
How to join
How do you connect to Dire Wolves | We die the most!?
To join: start Rust, press F1 and type client.connect 23.17.252.200:28015. Or press Launch Rust here and Steam opens the game and connects you.