RUST METRICSFlight deck · live data
Data live Servers11,711 Players58,911 Populated3,347 Fresh wipes 3 h176 Scan5 min
‹ All servers23.17.249.73:28015
Offline Full Queue Fresh wipe Wipe due No query

Dire Wolves | We die the most!

Offline 23.17.249.73:28015 checked 1d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 4 8 11 15 PAX 0 /15

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 1
Rank#9,893top 44%
Last wipe27d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123411:0016:0020:0001:0005:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does Dire Wolves | We die the most! wipe?

To tell the rhythm of Dire Wolves | We die the most!, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 27 days 15 hours ago.

Lists and filters

How should you read the tags on Dire Wolves | We die the most!?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp15 (Max players): Slots: 15; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon from Dire Wolves | We die the most!. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Dire Wolves | We die the most!?

Rust Metrics lists featuring Dire Wolves | We die the most!: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

What position does Dire Wolves | We die the most! hold among Rust servers?

Player hours over seven days put Dire Wolves | We die the most! at #9,893, in the top 44% of all ranked servers.

What is the population on Dire Wolves | We die the most!?

Status for Dire Wolves | We die the most!: offline. Last seen 24 hours ago. Check: players over seven days. Average 0, peak 1.

Server

Where does Dire Wolves | We die the most! sit?

No region tag on Dire Wolves | We die the most!. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 23.17.249.73:28015.

What Rust version is Dire Wolves | We die the most! on?

Rust network protocol 2635 and build 168909 on Windows is the build Dire Wolves | We die the most! runs. Matching protocol is required to join. Let Steam update your game.

How reliable is Dire Wolves | We die the most!, and is it online now?

Reading: offline. Dire Wolves | We die the most! last answered 24 hours ago. Uptime for the last 7 full days: 155 of 168 hours, or 92%. Reading: first seen 21 October 2026, recorded by Rust Metrics.

Settings and map

What settings and rules apply on Dire Wolves | We die the most!?

Reading the name gives no gather rate for Dire Wolves | We die the most!. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is Dire Wolves | We die the most! on?

The game generates a procedural map for Dire Wolves | We die the most!.

Connection

How can you get onto Dire Wolves | We die the most!?

Press F1 in Rust and enter client.connect 23.17.249.73:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp15
Max players Slots: 15.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.